Clock Simulator is a game that simulates being a clock. You have to click your mouse once per second, on the beat, to advance the second hand of a clock around a virtual clockface. The creator calls it a "minimalist rhythm game."
Now, if you want to rack up some really high Clock Simulator scores, you COULD spend hours at your mouse, tap-tap-tapping. But there's a better way to do it...with SCIENCE.
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Best of all: it's a hardware hack.
@mdwyerfoo's Clock Simulator hack feeds a GPS receiver's 1PPS (one pulse per second) function into a mouse for an unbeatable Clock Simulator high-score generator.
"Sure. You can probably do this with macro software. I think there's another guide for that. But this uses SATELLITES and ATOMIC CLOCKS, and is therefore many times cooler." -Dwyer
eof/
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If you live in California, you have been blitzed by messages to vote for #Prop22, a rule that would allow Uber, Lyft, Postmates and other money-losing, destructive bezzles to continue to abuse their employees through the fiction that they are "independent contractors."
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Prop 22 is the most expensive ballot initiative in California history, with a pricetag of $186m and counting, money transfered from the never-to-be-profitable app companies that have destroyed so many Californian businesses and lives.
These companies launched with deep cash reserves from the Saudi royals, funneled through Softbank, and they were a bet that they could monopolize our state's transport, logistics and food by losing money on every transaction until all the real, money-making businesses failed.
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20 years on, #BushVGore is back in our discourse - an election stolen by mobs at the polling places, a media blitz, and a Supreme Court at its most antidemocratic and antimajoritarian.
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We remember this as an election that the plutes stole, but it's also an election that the Dems gave to them. That's why we're talk about it now. There will be an attempt to steal next month's election. Will we surrender again?
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The last surrender led to a war being fought today by the children of the soldiers who were sent into battle on day one. It led to climate inaction, monopolistic concentration, erosions to our right to vote and to our right to protest.
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Each year, @freedomhouse publishes "Freedom on the Net," an annual snapshot of internet policy and outcomes in different countries, from #netneutrality to internet shutdowns to domestic surveillance.
The new report, spanning Jun 2019 to May 2020, tracks the steady (pre- and post-pandemic) march to a locked down internet robbed of its liberatory power and perverted in service to control, censorship and surveillance.
Even before the pandemic, things were bad, but the pandemic accelerates everything: inequality, monopoly, and internet crackdowns. In the name of epidemiology, the world's governments have criminalized some online speech and then arrested journalists and activists.
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#Machinima has its roots in the early cracker and demoscene - stunters who'd use the games' sprites to create splashscreen animations in tribute to their prowess.
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As highly customizable games like Doom hit the market, the scene intensified, excited by the prospect of actual feature film production on the cheap, assisted by game-engines.
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Pioneers like Hugh Hancock stretched the realm of possibility with incredible and heroic efforts, but Hugh died before he could see his vision bear fruit - today, major studios use game engines to animate movies and shorts all the time.