One interesting thing about #CMRLegends is that the line for a common in a Commander format is a bit different. We did what was right for draft, and that created some unusual commons! Since I've been asked some questions, I want to take a moment to chat about Pauper. #wotcstaff
First, on one particular downshift! Red and black are the colors of mass damage to creatures. However, in Pauper, the most damage red can deal with a playable sweeper is 1! Having one in red could open up control strategies to red, and also plays well with bigger red creatures.
So in #CMRLegends, we were going to need some common sweepers and this seemed like the perfect spot. I handed off Steam Blast at common, and that got changed to another card when Pirates were added. Long-term, I am excited to have this card in the format and for what it might do!
Short-term, I know some of you have concerns about 'Tron. Game Balance+I have planned to look at Pauper after #CMRLegends; we knew the set would impact Pauper. This isn't saying anything will/won't happen: we all need to see the meta. But all your notes are very much heard here.
And in that vein, I know Fall From Favor is a popular topic among Pauper players. We went with what was right for the Limited format+Commander here, and this (along with the mechanic) is certainly a card we know to watch. 3 mana to be the monarch is a huge deal!
There's going to be a lot organically entering the format, and I'm interested to see it all unfold. I've seen opinions all over the map, and I know I'll be eagerly awaiting looking at the MTGO results after the set hits! You're always welcome to send me your feedback. Thanks all!
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Hi everyone! I thought it would be worth taking a moment to talk about white in Commander. There's no way I can do this topic justice in a single tweet, so it's going to be a long thread - I encourage you to read the whole thing. :) Let's get started! #wotcstaff#CMRLegends
So to set the ground floor to begin: we recognize that white needs some Commander love. More then ever, and especially in the past 9ish months, this has been a very front-of-mind issue. Commander is a format built upon ramp and card draw - and these are both weaknesses of white.
We aren't blind to the issue, and we don't think what we have is enough. We've had many great discussions about how to get white what it needs. I want to give a big shout out to @SixthComma, who as white on the Council of Colors, has been doing a great job leading the charge.
Thank so many of you for watching the panel live today! Wow, what a rush to be able to talk about this stuff. Naturally, I've spent the past hour doing nothing but reading thoughts about Commander Legends! So here's a thread of notes and thoughts that may be helpful: #wotcstaff
60 CARDS FOR COMMANDER DRAFT DECK SIZE
We tried a LOT of different numbers for this. Here is why 60:
-First and foremost, 60 played great
-You still have tons of variety, since you've never played the deck before.
-It lets you find the cards you're excited about.
-Draft is smaller than normal constructed, therefore Commander draft is smaller than commander
-You would need to buy more packs to play. For example, draft 5 packs. And as a set with a draft focus, we wanted to keep it accessible.
You all know I travel. You all know I play Magic. But it's when the two intersect that the most amazing things happen. So here's a thread about an event I ran - come along for the ride! #wotcstaff
I'm in New York City this week, and wanted to see a bunch of my friends from all different walks of life. So, I decided I'd do one of the things I love: set up an event! The fabulous store @HexAndCompany just opened up a new shop on Monday - and they were game to play host!
The shop was great, with plenty of playspace, games, fantastic staff, and shockingly great food and drinks (including a full bar!). Many thanks to them - you can go check it out in the Upper East Side. The shop does a ton of Magic - I am so glad our game helps create such spaces!
I've been receiving a ton of questions from people curious about how #MTGBattle partners show up in packs and what permutations are possible. So here's a comprehensive thread to how Partner With cards appear in Battlebond booster packs. Let's dive in! #wotcstaff#mtgbattle
1. If you open one Partner With card, you will always open its buddy in the same booster pack. So if you open Pir, you'll also always get Toothy. Makes sense! #wotcstaff#mtgbattle
2. The second partner always kicks out an uncommon. So if you have two uncommon partners, you still have 3 uncommons. If you have two rare/mythic partners, your pack has 2 uncommons and 2 rares/mythics. #wotcstaff#mtgbattle
I've been working on Brawl ever since Gerritt Turner brought it to my attention ages ago, and in addition to the article today, I also want to provide a bit of additional context about how it came to be, and the story behind Gerritt creating it. So here's a thread! #wotcstaff
(And just to clarify first: this story isn't to say Brawl is only for new players. Even the most seasoned R&D veterans have had a blast with it! But I like its creation story because it shows how it's a great way to game with your less experienced Magic friends, too.) #wotcstaff
A lot of the concept stemmed from remembering what it was like to be a new player and introducing many friends to Magic. You see, Gerritt had a playgroup that he thought a Standard card pool might be the best fit for. However, they were a social gaming group. #wotcstaff