Seeing some VERY weird conversation about planned “aging” of characters and the like... which is very much not the case? A randomly rolled encounter combined with unexpected player choices makes for unexpected outcomes.
I’m seeing some really toxic discussions, based in (surprise) shipping spaces. Don’t get me wrong. I’m all for shipping. I think, when engaged with in a HEALTHY way, can be a great way to enjoy media and engage with it.
However, the misinterpretation of a story (especially improvised) wielded as a weapon against others who disagree with your ship, or anger against not seeing YOUR ship realized and turning it into hate for a fandom and/or it’s creators is toxic beyond belief.
Sometimes the mental gymnastics I read when some folks try to justify a perceived, personal slight by creators and storytellers who both made no promises to you, or did nothing but continue to follow an organic, honest path with care, makes me not want to create.
Scenarios like this continue to push me away from engaging online, for my own mental health. I don’t want to pull away, but man... sometimes you all try my patience. The conspiracies, the assumptions, the untrue, unwarranted statements... *sigh*
To follow up, I am very aware that (thankfully) such scenarios are very much in the minority. Every fandom has its toxic elements, and those sometimes can be the LOUDEST by far, skewing perception. Even so, we see the overwhelming good, and that (+my friends) keeps me going. <3
I’m ok, and handling my own anxieties with the growing attention in the best ways I can, but this is more about me trying to say my peace on the subject. I grew up in fandom. I adore fandom, and love helping ours flourish. I’ve see it doing amazing things. This is just a blemish.
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Since some folks have been asking since the Gorm pic, here’s a deeper dive into my recent, therapeutic obsession w/ painting @kingdomdeath minis, & some of my fav examples.
Painting minis has long been a centering place for me, and in 2020, I’ve needed it more than ever.
As such, discovering the game and the challenges of bringing these amazing sculpts to life has given me a renewed inspiration to pick up the brush and release the tensions and anxiety that plague me. The chance to learn and practice new techniques has been a blessing.
First, here’s our collection of assembled and painted survivors so far (including the non-KDM huts & terrain we use as our settlement signifier). Such tiny details are always a struggle, but it’s fun to see how, like a Monet, my sloppy work can come together at a distance.
*pulls up boots* First step completed. Now for the real work to come.
This system is flawed, our politics are corrupt across the board, and our country is fundamentally in need of some proactive social healing and reeducation... I have no illusions that THIS changes everything. It’s just a step away from the precipice. I’ll take a small victory.
“Democrats” have not fixed the problem with this, just changed the direction into one with a little more hope. No political party is free of guilt or issues, and we NEED more than two parties as we go. This binary (like many binaries) is unnecessary and flawed.
This is a great breakdown of the process of stuttering and how it personally feels. I went through years of speech therapy growing up to work on mine, and to this day my words still get caught, stumbled, or run together. I am mortified when it happens in a VO session.
Certain phrases still trip me up continuously, & the triggering anxiety makes the stumbling worse. I’ve learned to try & calmly take a beat to try to reset. The kindest of clients (thank you) often will change the wording of the script to avoid the problematic phrase altogether.
Improvising live nearly weekly is its own anxiety when it comes to this, & every game is preceded with an internal ritual of calming in hopes of untying myself. While the comfort of my friends around me helps tremendously, that panic never truly goes away... it only diminishes.
Countless years of watching my (mostly female) friends navigate the predatory landscape of events and industry, I’ve grown hyper protective. Seeing so many abusers come to light is such a necessary reckoning, but finding some to be acquaintances is deeply disappointing.
I have seen behavior like the many speaking out have pointed towards. It’s pervasive in so many places, in so many industries, and it’s our responsibility as friends and genuinely GOOD PEOPLE to call that shit out and protect those who are targeted, in the moment and afterward.
It really doesn’t take that much effort to not be a fucking creep-ass terrible person. This is a legacy issue with society and power structures everywhere. Teach your children that being a SUCCESS isn’t acquiring “trophies” or exploring/pushing the boundaries of respect/adoration
As with most anything we do, we are but one avenue for entertainment, merch, etc. We appreciate the support, and work with community creators on much of what we do, but I also want to remind you there are independent community creators who do amazing, custom work! On theme...
The amazing @marajade33082, who gifted the amazing bags some of us use on stream and worked with us on the standard dice bag we launched today, is nearing an opening in their wait-list for custom dice bags soon! Keep an eye out!
The brilliant @daniyogani also creates beautiful, custom pocket dice bags, far more tailored to your liking than our standard one. If you want something more personalized to your tastes, they are an amazing option!
Every six months or so, I see discussions pop up defending CR from people saying it “isn’t real D&D”. (Mind you, I don’t see most of the instigating statements, which might mean I have the right people muted...?)
Regardless, the whole premise of this argument is hilarious to me.
First off, who are you to define what is real D&D? What makes your narrow, personal experience so unilaterally qualified to make that judgement regarding a game that is designed to create wholly unique experiences at every table?
Second off, if it isn’t how YOU play D&D, that’s completely awesome! There are SO many ways to play, and our game is in no means an instruction manual. If there are elements of it you like, feel free to incorporate them! If not, then hells yeah, make your games uniquely your own.