Part of why I think it's interesting is it blends a variety of traditionally liberal and traditionally conservative values into this new techno traditionalist lifestyle, I suspect it'll grow over the next decade.
- psychedelics
- fitness
- FIRE
- farm to table
- broad spiritualism but non-monotheism
- medical freedom
dislikes:
- screen time except to make $$$
- cancel culture
- large institutions
- authority
- bullshit jobs
- public school
- fake food
It's also interesting though because this demo fits into a fairly narrow grey line before you get into Alex Jones conspiracy crowd territory, who also like the same things but for different reasons.
Sovereignty motivation vs. fear / anti-establishment motivation?
Where's the line or the carve-out between this demographic and Joe Rogan fans?
I think it's the heavy emphasis on entrepreneurship / tech.
Most people in this demo are working very-online high paying jobs while secretly yearning for Walden pond.
Another good distinction that defines this community is problem solving:
Leans towards "I'll fix it myself" vs. "Management / Government / Someone fix this"
Also believes in "What makes sense to me" over "what does (xyz authority) say is true?"
Wears Lululemon, drives a Tacoma while waiting for the Cybertruck.
Thinks they’re special and non-conformist but fits at least 80% of this description 😂
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I wonder how many of our mental and physical chronic diseases are attributable in part to spending way too much time inside.
I’ve been tracking alcohol and weed consumption, exercise, time outside, time with friends, diet, sleep, etc, and I can say with pretty high certainty that time outside and time with community are the two biggest factors for my sense of well-being.
I’ll sometimes start to feel anxious or depressed in the afternoon, and when I do it’s always a day I spent most of my time inside.
Worse if I was inside all day and didn’t see any friends.
I absolutely loved playing Roller Coaster Tycoon growing up.
And only recently found out it was an absolutely incredible video game development project.
👇👇👇
First off, it was wildly successful.
It was the best selling game of 1999 when it was released, and in 2000 as well as 2001 it was the second best selling game of the year (both years behind The Sims).
By 2002, it had sold 4 million copies.
It's the 32nd best selling PC video game of all time, beating Age of Empires, Diablo, and SimCity.