(NB: S-1 Club and RFS both bring in other contributors. It would be more accurate to say I edited or wrote that many words. This is the beauty of the "multiplayer media" model. I probably wrote 100K.)
12/
The premium-only articles have been getting strong engagement and positive feedback. Great!
I'm especially excited as to how I'm building a library of business breakdowns. This is an accumulating asset, helping make membership ever-more valuable.
13/
I'm really excited by everything that's happening. But there have definitely been some critical lessons.
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Lesson 1: Focus.
Instead of launching a bunch of new stuff, I've doubled-down on what's working.
Lesson 2: Building was the right call...
I'm glad I didn't go paid on Substack, but building brings its own challenges for sure.
I think RPA can feel a little bit intimidating to newcomers, so I thought I'd put together a super-quick summary of the company.
UiPath in 3 minutes.
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TL;DR
- UiPath sells software "robots"
- It was started 16 years ago in Romania
- Its customers are usually big corporations
- It made $607M last year (+81% YoY)
- Founded in Bucharest by 2005
- CEO was a former Microsoft engineer
- Company was a devshop called "DeskOver"
- Pivoted to true RPA in 2013
- Only started scaling after that point
Last night, the $GENERALIST experiment ended. By the numbers:
1. Raised 20 ETH on @viamirror from supporters 2. Shared 10 ETH w @jackbutcher 3. Shared 5 ETH w S-1 Club contributors 4. Released our coverage 5. Minted 3 NFTs 6. Sold 3 NFTs for combined 28.6 ETH
A few thoughts.
This might be the purest multi-dimension win I've been a part of.
- Writers won by earning ETH for their work.
- Artists won by earning ETH for their art.
- Collectors won by buying meaningful work.
- Supporters won by us selling at 30% profit.
Win/win/win/win.
This has made me rethink value.
At current prices, our work sold for +$59K. That is wild to think about for a report that's free.
Has every S-1 Club been "worth" that amount?
No.
There was combinatorial value created by bringing in new stakeholders and artists.