LRT: The number of people who read Jay Kay's books and concluded that the purebloods must have a point about blood purity meaning *something* or it wouldn't have been in the book has changed how I think about depictions of evil in my work.
I.e., if you're going to have a tropey allegory for some real-world evil, it's not enough to just attach it to The Very Obviously Bad Guys and expect that everyone will get the point that the belief is foolish and wrong in the world of the story.
In small and large ways, the Wizarding World's obsession with blood purity (and "the right sorts of families" and all the connected ideas) matches with and maps onto widespread beliefs and prejudices in the real world.
So you get people who recognize their own beliefs in the Death-Eater and adjacent families and instead of recoiling and having a "Wait, are we the baddies?" movement, they conclude that Death-Eaters are a bit Trumpy: sure, they're right, but they shouldn't say it. It's gauche.
Honestly, Zhay Que's books are replete with this kind of mixed messaging. The Malfoys are fantastic-racist jerks about Hagrid BUT ALSO he's not qualified to be teaching children.

BUT ALSO nobody teaches anyone how to teach children in this universe...
...because there's no non-magical education system for magical children, so people who want to go into teaching basically have to have passively absorbed "how it is" and "the things one does" when teaching, which means that only "the right sort of people" are qualified to teach.
Right, and the one other freed elf we see is an alcoholic depressed wreck who literally can't handle freedom.

I feel like when she started she wasn't committed to the idea that Hogwarts was It And All Of It for British magical education (Hagrid in the first book is very insistent it's "the best one"), and then she over-committed.

Or when the sequel trilogy turned up the loudness of the Nazi metaphor 0.1% and people who had thought the empire was cool thought Star Wars was suddenly getting political.

Honestly, when you think about the apparent breadth of the magical community as evidenced by mass media and a whole league of Quidditch teams just within Britain, and compare it to the size of Hogwarts classes... it looks like a plague hit them.
Like more recently than the Wizarding War or whatever it was called with Grindelwald, something happened to cause a massive population plummet. We know that prior to book seven some of the families home schooled their children, but still.
I guess Harry's year in particular was conceived during the second war and the terror of the Death-Eaters so maybe it's a small year, but if his year was typical, then Hogwarts is about the size my high school was, for a village of a thousand people.
Which would make the British wizarding community basically into a village of a thousand people scattered across the isle(s). Which matches *somewhat* with what we see, in that everybody does seem to know everybody and their business.
But it makes the idea that there's rock stars and sports leagues and competing brands of things all within this village of a thousand wizards seem like a bit of a put-on or pantomime.
Which is straying beyond discussions of moral depictions and into just being comically bad at world-building, I guess.

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More from @AlexandraErin

20 Sep
This, and also the cities exist, by and large, because we *need* a city to be there, for shipping routes and access to resources. It's like blaming people for having "shitty jobs". The alternative is those jobs don't get done.
"Why do they keep rebuilding New Orleans? Why not pick somewhere without hurricanes?"

You mean, why don't they pick up *the harbor* and move it inland? We should just put all our shipping ports in the mountains and then it doesn't matter if sea levels rise. Boom, I solved it.
The fact that New Orleans is people's homes and history and culture cannot be overlooked, but also, it's not a coincidence that people happened to settle down where our big navigable river meets the sea.
Read 6 tweets
20 Sep
Yes, this.

And the thing is that as a writer I don't think this is terrible, or fully avoidable.

Like, if the audience could suddenly see directly into the wings at a stage play, it would also change things quite a bit.
Fiction writers will never be able to create a fully realized, fully functional, living and breathing and completely detailed world for the same reason that cartographers don't build planets. The best you can do is be aware of where the spackle is and don't make it load-bearing.
So much this. "No-Maj" is the single most tweely British thing in the books.
Read 25 tweets
19 Sep
I unironically think that arms back or folded in front of them would be the answer. A centaur's arms would not meaningfully contribute to balance and I don't think they could easily perform a reciprocal motion to the gallop anyway. Best to just keep them out of the way.
I am not an expert on running, galloping, centaurs, balance, momentum, or balance so I could be wrong here. I think streamlined out of the way would be the best answer, but when charging into battle... well, real horses have the wind resistance of a cavalry officer's arms, too.
Read 6 tweets
19 Sep
Just saw an antivaxer say that everybody who died of covid was on their death bed. With a few exceptions (like that person who fell over dead on a ladder), he's not wrong. When you're in bed and dying of covid, the bed you're in is your deathbed.
And I know I'm being glib here, but the thing is, from the beginning, absolute spoon drawers on here have been going "Why not just isolate the vulnerable instead of requiring HEALTHY people to change?" as though "the vulnerable" is a distinct class. It's not.
And the idea that a death bed is some special thing in and of itself that some people are on, so you don't have to worry about covid until you're on your death bed... you don't know if it's your death bed or not. No one does until you die.
Read 4 tweets
19 Sep
Somewhere between 35,000 and 50,000. Felt amazing, 5/0 stars, would not recommend.
I've actually done this multiple times, always with either fetish fiction that is really specific to the point of incomprehensible absurdity or unworkably complex drafts for a tabletop roleplaying game.
It's basically a matter of being hyperfixated on getting something I've been thinking about a lot for a long time out of my head. Doing that sparks more ideas, I hyperfixate, and my brain won't quiet down long enough for me to feel tired or sleep.
Read 10 tweets
19 Sep
So this is from partly through a thread about dealing with cheating as a teacher rather than a School Cop, but I would like to point out that the message of this tweet is a good lesson for tabletop game running: your players will connect more to story beats that come from them.
One of the reasons you as a game runner should not get too invested in mapping out every aspect of the story in advance... people will say "Because your players will ignore it and go off on a tangent."

But they say it like that's a bad thing, an unavoidable negative. It's good!
A lot of modern indie games (like the PbtA/"___ World" style games, or the Kids On... juvenile adventures series) explicitly endorse the idea of creating the setting and direction of the story as a group activity that's part of the game's set-up.
Read 11 tweets

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