Amy Wu Profile picture
29 Oct, 5 tweets, 3 min read
1/ What will it take to onboard the next billion users to web3? Killer apps. Scalable and performant blockchains. And bridging the 2, web3 developer platforms. @alchemyplatform is the leader today, and @ravi_lsvp and I are thrilled to join this round.
guce.techcrunch.com/consent?brandT…
2/ What exactly does Alchemy do? Provide developers read-write access to multiple blockchains, provide developers 1st-party and eventually 3rd-party APIs, data, tools to build faster + easier on blockchains (huge challenge today), power other data/infra providers in DeFi.
3/ Why is Alchemy used by the majority of web3 apps today? Superior product and an obsession with customer support. @Nikilster and @thejoelau are truly special founders who would ask for calls at 2am… after their customer ones.
4/ Alchemy’s roadmap is staggering in its vision and ambition. In just 18mos we’ve seen DeFi 1.0, an ecosystem of L1 & L2 blockchains and their communities, rise of web3 apps. In the next 18 we will see the rise of web3 infrastructure, borrowing from but different from web2.
5/ @lightspeedvp is thrilled to join the Alchemy fam alongside @veradittakit from @PanteraCapital, @alive_eth from @a16z, Coatue, Addition, and others! 🚀🚀

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More from @amytongwu

28 Oct
1/ Buying gaming NFTs on today’s NFT platforms almost feels like buying blind. You don’t (have to) do that buying a stock. Nor should you with a gaming NFT. @hawku_com is addressing that need and @mercebent and I are thrilled to lead their seed round
venturebeat.com/2021/10/28/haw…
2/ @imcharliegraham from @hawku_com is building a marketplace where buyers can research, buy, and sell game and utility tokens based on relevant real-time game and metaverse-specific data. What’s the best ROI asset purchase I can make, across games? Image
3/ In Q3 this yr, $11B of NFTs were sold, up from ~$1.3B in Q1/Q2, predominantly art NFTs. Gaming NFTs are still the minority, but we predict will outpace art NFT sales as hundreds of web3 games are developed and launched in the next few years
Read 6 tweets
23 Oct
1/ In a short period of time, *every* gaming pitch I now hear is at minimum crypto-curious. Gaming-native teams know how to design great games; crypto-native teams know how to build web3 communities. To build a great web3 game you need both + thoughtful tokenomics: 👇
2/ Building a native web3 community: Pick your blockchain partner, engage with their community, build culture on Discord and Twitter, engage fans with NFT drops. Today, the web3 vs hardcore gaming communities don’t perfectly overlap. Mix carefully
3/ Designing great games begins with a great game designer. If not the founder, this is the hardest hire to make. Consider finding one with expertise in your game genre, while art / eng can be more generalist. Gaming-native teams should hire a blockchain developer
Read 6 tweets
16 Oct
1/ Valve banned blockchain games from Steam yesterday. It’s not surprising. Web2 centralized platforms get a cut of all value generated from its ecosystem. Blockchain circumvents that and decentralizes value back to builders and users
2/ Let’s take Roblox: most people don’t realize Roblox developers only get 27% revenue share. The company did ~$500M in rev Q2 this yr alone. Yet they just announced only 1,000 devs of their 1.2M community make $30k or more. Does that feel fair?
3/ Web2 centralized companies inevitably extract increasing value from its ecosystem to grow, pushed by concentrated shareholders. Web3 companies, are existential threats to their business. I expect other game/app stores to follow Valve.
Read 6 tweets
6 Oct
1/ Musings on top genres for blockchain games, pros & cons👇
2/ MMORPG (@EveOnline, World of Warcraft, Warframe, @staratlas): metaverse-style immersive digital worlds and economies with items for trading, in-game currencies, and social guilds. CON: hardest genre to build and scale
3/ Hero collector / Action RPG (@AxieInfinity, Star Wars Galaxy of Heroes, @GenshinImpact, Diablo): memorable characters with traits suitable for NFT collection and progression, deep gameplay/content. CON: content treadmill
Read 8 tweets
26 Sep
1/ Have been thinking more about @Jihoz_Axie’s chart that shows @AxieInfinity D30 and D90 retention basically the same. D90 of 50%+ is dope. But the insight is this is the retention curve of someone holding a job, not just playing a game.
2/ In future blockchain games, there will be P2E earners, players who spend, and players somewhere in the middle. Balancing the 3 is key. P2E earners will seek consistency of earning and job satisfaction, delivered by their guild / game community.
3/ P2E earners will also leave for other jobs in the P2E world if all else being equal they’re offered significantly higher pay with another game or guild. In a world with many P2E games, they will compete for earners like companies do for employees today.
Read 6 tweets
14 Sep
1/ .@jeremysliew and I are thrilled to lead the $100M Series A of @Splitgate, the competitive AAA arena shooter that’s taken the gaming world by storm. In 1 month post console launch they’ve had over 13M downloads.

2/ CEO Ian Proulx first built @Splitgate, a “Halo meets Portal” game, as his senior undergrad project at Stanford. In the first ever playtest, friends played for 5 hrs straight during finals and Ian knew he found the fun.
3/ The next 5 years, Ian and co-founder Nicholas Bagamian grinded on a ramen budget. They launched on PC in 2019, absorbing player feedback before launching last month on console, and reaching 200k concurrents within 3 wks

venturebeat.com/2021/09/14/104…
Read 4 tweets

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