The initial example had an Old Sharlayan setting, but there are other maps with different locations. Some of the fields have special gimmicks...
Yoshida says it has nothing to do when he worked on Bomberman at Hudson Soft. He says... look at Evangelion?
Seasonal rewards will be awarded on place or tier, and include titles, achievements, and other accolades.
PvP rewards will be overhauled where "series" periods will be added. Players may earn series rewards by participating in any PvP content during each series.
Crystal Conflict will have its own season with tiers and ranks. But the general PvP mode will be conducted in a series. Yoshida says they haven't set a clear delineation yet, and they may modify this.
A series would last between major patches, like 6.1 to 6.2. However, a season would not be dependent on the patch cadence, e.g.: 6.15 to 6.18, etc. In general they'll be shorter.
Players can earn rewards by accumulating series EXP and raising their series level. As you participate, your series experience increases, where tokens are awarded with leveling up. Gear, mounts, and other items will be awarded for reaching certain series levels.
When a new series begins, your series level will be reset to level 1, and the reward lineup will change.
You will also collect tokens that carry over to a new Series, and previous rewards you may miss will be available by exchanging these tokens.
For players that want to take their time and may miss a Series' rewards, they will be able to exchange the tokens at a later date.
Series experience and levels are not limited to Crystal Conflict, they are for all PvP modes.
They had players in mind who wanted to spend time in PvE like raiding, without worrying they'll miss out on Series rewards forever - that they can engage with PvP and earn tokens to exchange the next time they come around as rewards.
Regarding the criticism: "do we even need a PvP?" Yoshida says they want to continue growing and expanding FF14 and supporting PvP is part of offering a wide variety of content. Don't worry that PvE content will decrease, separate teams work on this content.
Yoshida says he understands there are players who have religious objections to engaging in PvP. They want to continue to support PvP and that there are players that enjoy it on a regular basis.
The GARO collaboration items were discontinued and they have heard requests to bring it back - it's a work in progress.
A "Calling Card" system will allow for the customization of profiles, displayed before the match begins. They may use these outside of PvP as well, as an addition to the profile that displays in the player search window.
Backgrounds and profile customization options will be added as rewards throughout the game (some as PvP seasonal and series rewards.)
There will be another Live Letter before 6.1 on how to customize and decorate the Calling Card by clearing various content.
The Feast will be unavailable as of Patch 6.1. Yoshida says he knows there are players that enjoy this mode, but they want to highlight Crystal Conflict. Pre-season play will still be available from Patch 6.0 to 6.1.
Wolf collars will still be obtainable and tradeable so you don't need to discard them.
The rewards obtainable from The Feast will be rolled into the new rewards system. Yoshida thanks Feast players for their support and hopes they will support the new mode.

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with Nova Crystallis

Nova Crystallis Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @Nova_Crystallis

6 Nov
For crafters, new actions will be added and existing actions will be adjusted. Recipe progress and quality values will be adjusted in accordance with value downscaling across the board. Further adjustments will be made so that the difficulty of crafting HQ items wont jump in 6.0.
New actions and adjustments to actions will be added for miners and botanists, but the name of "Perception" will be adjusted in some languages. English is unaffected.
Greater perception heightens the changes of triggering Gatherer's Boon which increases yield by one. Actions that increase the probability of obtaining HQ items will be replaced with actions that increase the probability of Gatherer's Boon.
Read 85 tweets
6 Nov
Letter from the Producer Live #67 begins at the top of the hour. The final preview before Endwalker's release, topics include: crafting, gathering, PvP, and systems updates.

Watch here: twitch.tv/finalfantasyxiv
Producer/director Naoki Yoshida, global community producer Toshio Murouchi, and translator Aimi Tokutake kick off the letter.
Yoshida says normally they would kick off today's letter with a trailer, but he has important news to share.

The reasoning will be shared later, but the Endwalker expansion has been delayed 2 weeks. Yoshida apologizes for the delay.
Read 48 tweets
18 Sep
Letter from the Producer Live #66 starts in 1 hour. Topics include Endwalker job adjustments and battle system updates.

Twitch:
twitch.tv/finalfantasyxiv

YouTube:
Starting shortly! Image
'Endwalker' title screen. Image
Read 204 tweets
10 Jul
Letter from the Producer Live #65 has begun. Topics include an Endwalker info recap, with special guests YOKOTARO & Yosuke Saito.
Starting off with a new trailer with in-game footage. It's from the Endwalker benchmark.
Read 60 tweets
16 May
Letter from the Producer Live LXIV has begun. Topics will include Patch 5.55 details and a Q&A session with main scenario writer Natsuko Ishikawa.
Patch 5.55 will release on Tuesday, May 25th.
Patch 5.55 "Death Unto Dawn - Part 2" will include the continuation of the main scenario, Save the Queen updates, YoRHa Dark Apocalypse epilogue quests, and rewards for collecting all Triple Triad cards.
Read 64 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!

Follow Us on Twitter!

:(