Predictions for next week regarding the big Axie paper my colleagues and I put out:
1) The cryptogaming discourse hype evolves from "Play To Earn" to "Play AND Earn"
2) Opportunistic Axie clones prematurely try to dance on Axie's grave
Don't count Axie out just yet, they have a ridiculous war chest and it's not clear how much wood remains to burn through; don't forget they intentionally slowed their own growth by halving payouts.
They're read the report and if they take our concerns to heart they could come out with any number of surprises when it comes to the new upcoming features; hopefully they avoid the predictable dangers we laid out in the report.
That said, I (personally) am not exactly bullish for anyone stamping out a game based on this template. I've seen a few games celebrating Axie's stumbles who are themselves vulnerable to many of the same problems, clearly they read the headline but not the report.
Note also that just because I observe something (such as Play-to-Earn --> Play-AND-Earn) doesn't mean I'm personally endorsing it. I'm a known crypto-skeptic and I'm here despite my misgivings because I don't like criticizing things I don't understand, so I'm here to understand.
My main observations of crypto land so far is that there are two very common failure modes in pundits and analysts:
1) Brains melted by "number go up" 2) Missing the forest for the trees
I've made these mistakes plenty of times myself in other fields, so glass houses and stones and all that, my point is it seems particularly prevalent here because there's so much tech and math and numbers to obsess about it's easy to get dazzled and distracted
All that said the market can remain irrational much longer than I can stay smug, so just because I point out some flaw in somebody's fundamentals doesn't mean you should expect a particular movement anytime soon.
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People say there's a coming "crypto culture war", but there's actually TWO.
The first is external -- crypto maxis versus normies -- with the first front in the game world, where traditional gamers and gamedevs are putting up pretty fierce resistance.
The second is internal
Crypto gaming projects are seriously lacking experienced game dev talent, but skeptical game developers (my own tribe, more or less) are mostly not willing to work on crypto projects -- many refuse to on principle and those that don't risk alienating their friends and colleagues
People coming from crypto land severely underestimate how deep the distrust and disgust coming from traditional game developers can be. Like friends and colleagues will block you for openly working on these projects. Hiring trad. game devs is going to require hazard pay.
After months of incredible growth, the daily earnings of the typical player of Axie Infinity (a "scholar" in the Philippines) have fallen below the Philippines' minimum wage line for all but the high ranking players, and even they have seen earnings decline since August
This is just one of many findings of a highly detailed research project that I worked on in partnership with @naavik_co
@naavik_co "Scholars" are players, typically in developing countries, who cannot afford to purchase 3 Axies (NFT-based virtual pokemon-like creatures) which are necessary to play the game. They are loaned these assets by "sponsors" who take a cut of their earnings.
One thing about NFT's that some people from my side (the skeptic side) don't always get is that a huge amount of these "art" NFT's values is tied up with speculative value in the promise that these things are going to be embodied in interactive apps/games described in whitepapers
That is in itself not a reason to be any less skeptical, of course (in many cases it's a reason to be *more* skeptical) but if you were wondering why people put so much money into a digital receipt for a jpeg of a digital monkey, that's part of it
And there's the ongoing hope, that I feel is fairly undercooked, that somehow, magically, MULTIPLE 3rd party developers are going to be incentivized to embody popular NFT collections in their app.
To some degree this is happening! It feels undercooked to me, but still watching.
To people wanting to build platforms: what do Roblox and Steam, two antecedents everyone points to as what they want to be for their domain, have in common? Enormous head starts while everyone else ignored and underestimated them.
Roblox quietly launched in the 2000’s and many of my colleagues only discovered them this past year, Steam grew during the “PC gaming is dead” era. Both had AGES to entrench
Steam had a killer app (counter strike and half life 2), and Roblox didn’t, but they had enough time unopposed to build up despite that.
Well I just embarrassed myself in front of the entire industry how's your day going
The moment I've always feared has finally arrived: lose my cool and say exactly what I'm thinking and then self-trigger a narcoleptic attack live on camera in front of God and everybody
Let's just get ahead of it while I can:
On a panel about NFTs I was giving my standard crypto-skeptical response until I got my blood up, called the founder of The Sandbox a "Liar", and self-triggered a full blown narcoleptic attack.