Amy Wu Profile picture
12 Dec, 12 tweets, 3 min read
1/ Have been thinking about the future of web3 gaming after a recent trip to the Nordics (Slush), home to some of the world’s greatest gaming companies (Supercell, King, Minecraft..). Web3 was on everyone’s minds. Then the Ubisoft incident happened, a repeat of the Discord one.
2/ Ubisoft’s announcement of its NFT launch, the first of the AAA publishers, was met with strong player negativity. Ubisoft quickly took down the launch video. For every tweet in support it looked like 10 against. Why did this happen and can this be overcome?
3/ First, while Ubisoft was brave to dive into NFTs first, web2 companies making the conversion should embrace the web3 ethos of community involvement, and engage them earlier. Why is this actually good for gamers? Neither they nor employees like being surprised.
4/ Second, most gamers in the world don’t understand how blockchain works, so disclaimers absolving responsibility to asset loss without explanation is scary for players and will be received poorly.
5/ Third, many gamers equate NFTs = bad, an association born out of frustration with scams and money-grabbing schemes, floor NFT prices driven up to unaffordable levels, environmental concerns, and a longtail of other reasons.
6/ These are legitimate concerns. Some like the environmental one can be solved today by education around proof of stake chains like Solana, Polygon, future Eth 2.0 and others. Others require an evolution from “gamefi” to “games”.
7/ Some celebrate sky-high in-game land sales and 100x token launch/NFT floor prices. I’m concerned. This has set up players, many new to web3, to be disappointed by inevitable depreciating asset value, or unable to afford in-game items. This is not the democratic spirit of web3.
8/ Artificial scarcity and game assets owned by a select few is antithetical to games trying to bring fun to the billions. Instead of celebrating token/NFT prices, we should celebrate player engagement and the creative uses of blockchain to better the player experience.
9/ Phase 1 of web3 gaming has been P2E, characterized by earning. Most will not be sustainable. Neither game nor tokenomics have been set up to be. There is so much capital in guilds, however, that P2E will likely continue with players cycling in/out as yield farmers do in DeFi.
10/ Phase 2 of web3 gaming will be defined by great games with embedded blockchain tech designed to enhance the player experience. They may be born from an established game publisher, or an indie studio. From the gaming establishment or not.
11/ As mobile F2P was originally seen with derision by the hardcore AAA while today the biggest and fastest growing gaming segment, the same may be for web3 games. New web3 game developers will be converted and new gamer audiences created.
12/ Gamers have grinded, played, traded, and bought digital assets the last 2 decades. I remain optimistic that they will be excited to own them too, as they can with web3.

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More from @amytongwu

26 Nov
1/ Have been thinking about the evolution of VC investing in crypto, if we believe it to be as big or bigger than the internet shift of the late 90s and mobile of the 00s. Today, there are no more “internet” or “mobile” tech investors. To not be is to be irrelevant.
2/ In the last 5 years, early in the cycle, crypto-focused VC funds, mostly early-stage, achieved 5-100x returns with both index and concentrated strategies, with significant gains from those early in DeFi. Mean returns 7-8x. Notable funds all 10x+.
3/ This yr, generalist VCs and HFs have entered, while crypto-native funds have raised or grown larger from asset value growth. Crypto funding is on track to more than 10x this year vs 2020. Valuations grew commensurately.
Read 10 tweets
29 Oct
1/ What will it take to onboard the next billion users to web3? Killer apps. Scalable and performant blockchains. And bridging the 2, web3 developer platforms. @alchemyplatform is the leader today, and @ravi_lsvp and I are thrilled to join this round.
guce.techcrunch.com/consent?brandT…
2/ What exactly does Alchemy do? Provide developers read-write access to multiple blockchains, provide developers 1st-party and eventually 3rd-party APIs, data, tools to build faster + easier on blockchains (huge challenge today), power other data/infra providers in DeFi.
3/ Why is Alchemy used by the majority of web3 apps today? Superior product and an obsession with customer support. @Nikilster and @thejoelau are truly special founders who would ask for calls at 2am… after their customer ones.
Read 5 tweets
28 Oct
1/ Buying gaming NFTs on today’s NFT platforms almost feels like buying blind. You don’t (have to) do that buying a stock. Nor should you with a gaming NFT. @hawku_com is addressing that need and @mercebent and I are thrilled to lead their seed round
venturebeat.com/2021/10/28/haw…
2/ @imcharliegraham from @hawku_com is building a marketplace where buyers can research, buy, and sell game and utility tokens based on relevant real-time game and metaverse-specific data. What’s the best ROI asset purchase I can make, across games? Image
3/ In Q3 this yr, $11B of NFTs were sold, up from ~$1.3B in Q1/Q2, predominantly art NFTs. Gaming NFTs are still the minority, but we predict will outpace art NFT sales as hundreds of web3 games are developed and launched in the next few years
Read 6 tweets
23 Oct
1/ In a short period of time, *every* gaming pitch I now hear is at minimum crypto-curious. Gaming-native teams know how to design great games; crypto-native teams know how to build web3 communities. To build a great web3 game you need both + thoughtful tokenomics: 👇
2/ Building a native web3 community: Pick your blockchain partner, engage with their community, build culture on Discord and Twitter, engage fans with NFT drops. Today, the web3 vs hardcore gaming communities don’t perfectly overlap. Mix carefully
3/ Designing great games begins with a great game designer. If not the founder, this is the hardest hire to make. Consider finding one with expertise in your game genre, while art / eng can be more generalist. Gaming-native teams should hire a blockchain developer
Read 6 tweets
16 Oct
1/ Valve banned blockchain games from Steam yesterday. It’s not surprising. Web2 centralized platforms get a cut of all value generated from its ecosystem. Blockchain circumvents that and decentralizes value back to builders and users
2/ Let’s take Roblox: most people don’t realize Roblox developers only get 27% revenue share. The company did ~$500M in rev Q2 this yr alone. Yet they just announced only 1,000 devs of their 1.2M community make $30k or more. Does that feel fair?
3/ Web2 centralized companies inevitably extract increasing value from its ecosystem to grow, pushed by concentrated shareholders. Web3 companies, are existential threats to their business. I expect other game/app stores to follow Valve.
Read 6 tweets
6 Oct
1/ Musings on top genres for blockchain games, pros & cons👇
2/ MMORPG (@EveOnline, World of Warcraft, Warframe, @staratlas): metaverse-style immersive digital worlds and economies with items for trading, in-game currencies, and social guilds. CON: hardest genre to build and scale
3/ Hero collector / Action RPG (@AxieInfinity, Star Wars Galaxy of Heroes, @GenshinImpact, Diablo): memorable characters with traits suitable for NFT collection and progression, deep gameplay/content. CON: content treadmill
Read 8 tweets

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