Translate a 2D animation to 3D 1. Pick a sprite animation from a favorite game 2. Extract key poses 3. Animate and apply your current knowledge 4. Keep it short
There's a little bit of a pause midway through the flip that I omitted. Fun challenge trying to hit all the poses while remaining somewhat fluid. Total time ~3 hours minus video editing 😅Let's go 2022
looping gif version without edits
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1. The best way to solidify animation principles is to apply them in as wide of a variety of situations as possible (cycles, slow action, fast action, acting, interaction etc)
2. The fastest way to grow is to get to the “finish line” as many times as possible in the shortest time possible. It’s better to create three highly polished short animation sequences in one month than to create one long sequence in three months
3. Get feedback from only 1-2 people that you really trust. Parsing and validating large amounts of random feedback is a skill in and of itself and is frankly a waste of time early in your career