Though it is a little early for spoilers for #killingEve, I really feel that the show would have been much stronger if we got to see at least one of the Twelve to give a face to the overarching villain.
Helene really acted as that force in the structure...
But, as I said, I will hold off my usual script doctoring as its all a bit too soon and spoilers are an issue.
I would have loved Pheobe Waller Bridge to return to write the ending.
Ultimately, I would have really enjoyed seeing Eve fully reveal her true nature, and get to a space where she is underestimated, and ultimately absolutely fucking butchers her enemies, most mentally and physically.
She is the scorpion, not the toad.
The show really is about Eve, going from her dull desk job to being recruited for the glimpse of brilliance she is recognised for.
She is drawn to death, violence, murder... and ultimately Villianelle who she becomes obsessed with. They recognise how similar they are...
Eve pushes back against this- she is in denial that she is actually a psychopath. She pushed away, tries to escape the world she has entered but ultimately she cannot escape it... she is drawn back in because it is her true nature.
The ending should really be...
Both women coming to a place where they have changed each other and are finally true to their nature.
Any other ending is a failure of the core concept, which is more about Eve's journey.
I feel the writers lacked the ability to craft a puzzle for Eve to unlock that justify the exposing her true nature.
Eve is a delicious character, always coming out of left field, she is awkward and clumsy, but that is just the butterfly struggling out of her cocoon
Villainelle is the opposite- she uses her work to patch over her weaknesses, she is skilled and graceful, but she has reached a point where she is utterly, mercilessly bored, making it harder and harder to ignore her inner struggles.
At the start, her kills become more and more dramatic, the twelve start to see her as a liability, something Konstantin is aware of. They have a father/daughter relationship. She rebels against him without understanding he is ultimately protecting her.
She is drawn to...
...Eve because deep downnshe is desperate to feel valued and loved as a person, as something other than a tool for killing... feared as a monster. But her motivation is more complex, because layered over that is the truth that she IS a sociopath.
A normal relationship would be utterly boring to her and being bored equals being in pain.
Eve plays her game, and does so in a way that makes her never boring. She is unpredictable, creative, will do absolutely bat shit things at the drop of a hat.
And, best of all...
...she sees Villanelle as more than a tool or a monster. She treats her as an adversary, a challenge, a mystery, and... in their very twisted definition of the word... another human being.
Eve and Villainelle are the only people in the world who truely adore the others truth.
Both women struggle against their true natures. And that is where the friction comes from. Ultimately the resolution has to be about true nature.
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Forget banning trans people, we really need to look at banning conservatives. They are the ones doing the most harm in the community
Look I just wanna keep people safe in toilets, we can't have conservatives being allowed to use toilets. Or sports. Conservatives have such an unfair advantage in sports. Ban them. And from the army... Don't want them being all conservative and making people uncomfortable
We can't afford to give conservatives healthcare, and they should need to have two therapists sign off on them before they can access any healthcare at all. For their own good, of course.
Angel should be in jail for sleeping with a 16 year old girl in the state of California. Everything else about their relationship is highly abusive. She deserved better.
Today's #gamedev#gameart lesson is about setting up your base import/export workflow.
The first thing you need to do before you do anything else is set up a working environment between your applications that allow you yo import and export back and forth as smoothly and easily as possible.
For most new artists that starts with scale.
Each 3D application, file format and game engine vary in a few basic foundational things- scale, orientation, axis and (more complicated but also Uv and normal tangent space).
You would think we would have unified all this a long time ago, but one thing I can tell you...