Ajit George Profile picture
Jun 29 19 tweets 5 min read
With the first chapter of @Wizards_DnD's Journeys Through the Radiant Citadel out on @DnDBeyond, I'd love to talk about why I made some design choices and the idea of a "fragile utopia" in this thread!

#RadiantCitadel #dnd #solarpunk Image
The Radiant Citadel is solarpunk inspired city, a response to the grimdark we've seen in a lot of media, including other D&D cities. On the surface, it seems like a positive and relatively safe place to live.

Let's get into why I made those choices.
“Maybe you have to know the darkness before you can appreciate the light.” – Madeline L’Engle

I've heard this quote a lot, but not in reverse. But I think that it's equally applicable--to appreciate the darkness, you need the light.
I love grimdark stories, but if the only story I consume is grimdark, I feel like I’m missing out. I start to become numb to the story.

Storytelling has more to offer, and I need light to contrast the darkness. That light gives the darkness depth and complexity.
The Radiant Citadel changes the tempo. It's a new beat in the song. It's a new flavor to the meal. It broadens the palette and allows more complexity to the story without having to beat the drum of darker, darker, darker.
That brings the second design choice into play.

The Radiant Citadels gives a home to the pcs that are often forced to wander from location to location without respite.

Sure, some make fortresses and strongholds, but often those are disconnected from communities.
The Radiant Citadel is a community. And it's a central hub. That means it's in the nexus of the narrative. And making it your home means your home is in the very center of the narrative. But it doesn't have to be a place where you feel under siege all the time.
We talk about the three pillars of D&D being combat, exploration, and social interaction. The Radiant Citadel allows your home to be a place where you can focus on two of those pillars deeply--exploration of all its mysteries, and social interaction with varied NPCs.
There are plenty of opportunities for combat through the adventures that the Concord Jewels can take you on, and after those battles, you can come home to a place that emphasizes the other two components of D&D. There is no lack of opportunity for role-play.
This leads to the third design choice: a home worth fighting for.

If you and your DM decide, hey, the Radiant Citadel is going to be a safe home forever, great.

But also, the Radiant Citadel is certainly a great place to fight for, a place worth defending.
For those from the U.S., this is reminiscent of the phrase "a city upon a hill" and "a beacon of hope". We've used those phrases to mean that our country is both a model of democracy and something worth fighting for and preserving.

That's a way to think of the Radiant Citadel.
The Radiant Citadel can be an example for others in the multiverse, and also a place worth preserving and fighting to protect. There are some very interesting, and potentially powerful story arcs that can place the Radiant Citadel in its center for mid-to-high tier pcs.
And this leads to the last design choice: a "fragile utopia".

On its surface, the Radiant Citadel seems like a place where everything is going well and yes, it is by and large. But it's through work and real effort. And it is a community effort.
Under the surface of a strong city, is one where a lot of different factions and individuals work together, and sometimes against one another, for what they believe is for the good of the city. But what is "good for the city"? Each person has their own interpretation.
Adding complexities to it is that some people will have personal agendas that put their own gain over the needs of the city. And that will push at the this "fragile utopia" that requires lots of very different people to constantly work together to actively maintain.
I like the tensions of a fragile utopia. They create rp opportunities that are rarely explored. The Radiant Citadel is a great city, but it takes a lot of hard work to keep it going, and pushing at the wrong places can create fractures in that beautifully fragile utopia.
Perhaps the Radiant Citadel is a reflection of a D&D party. It takes collaboration to keep a party going. At its best, the party really shines even when there are disagreements, different ideas & wants. But it takes work to make that “perfect party”.

That’s the Radiant Citadel.
This may not be your usual D&D campaign where you're battling a marauding band of ogres. And it'll draw on the skills of your PCs in new and different ways. Maybe this will go more Game of Thrones than Lord of the Rings. But there are rich possibilities.
For the enterprising DM, and for the curious players, the struggle to keep a complex and mysterious "fragile utopia" that is the Radiant Citadel together against all odds can make for some of the most compelling--and different--rp you've ever had at the game table.

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More from @ajitgeorgeSB

Jul 26
How To Find the Radiant Citadel:

I've seen this question pop up, and the obvious answer to linking it is to use one of the missing Concord Jewels--for the PCs to discover it buried, or hidden in a giant statue or tower, etc.

But another way has to do with...Ravenloft.🦇
There is a bit of text in the Radiant Citadel about how the Auroral Diamond acts as a beacon for those lost and hopeless and being able to find the Citadel by following it's light. The text assumes you're on the Ethereal Plane, but that doesn't have to be the case.
I envision the Light of the Auroral Diamond as the counterpoint of the Mists of the Domains of Dread. The latter engulfs you--often whether you like it or not--and transports you into that doomed realm.
Read 7 tweets
Jun 24
Seeing some WEIRD takes about how this is the Democrats' fault.

Know who loves it when liberals eat their own? When progressives don't vote? REPUBLICANS.

That's the way they win.

Here is a quick lesson on how we got here.
In 2010 and 2014, Dems didn't show up in enough numbers to ensure the House and Senate remained in their hands, and we lost both. This radically changed our trajectory, including blocking Merrick Garland from an empty Supreme Court seat for ONE YEAR.
Then in 2016, Dems didn't show up in enough numbers to ensure Hillary Clinton won the presidency, so Trump got to select THREE VERY CONSERVATIVE Supreme Court Justices that changed the entire fate of our nation.
Read 6 tweets
Jun 24
We've now entered a period where a black-robed theocratic council of 5 men and 1 woman of near unlimited power to change the laws of the land and no accountability rules us. Rules our lives. Rules our bodies. Rules our natural surroundings.

Things are grim, but we can change it.
First: We need to ditch purity politics. IMMEDIATELY. We are imperfect, and we need to work with other imperfect people for imperfect compromises. The Republicans learned this decades ago--look who they elected to Congress!

We need to be strategic or we will continue to lose.
Second: We need to expand our hold over the House and get to 51 or 53 or whatever number of Democratic senators will vote to revert the filibuster to a talking one.

Then we need national laws protecting abortion, gun control, environmental protections, etc
Read 8 tweets
Apr 13
The Shieldbearers of the #RadiantCitadel are the ‘best of the best. Think ‘D&D special forces’. But they’ve got an intentional twist that asks some tough questions and poses added complexities that DMs can utilize and players can build stories from.

#dnd #ttrpg #desidnd
The Shieldbearers are deployed to hot zones, dropped into the worst situations. Their mission is to find & rescue people in danger. Their casualty rates are high; they’re true heroes of the Citadel.

The twist: The rules of engagement state they can only defend if attacked first.
They aren't allowed to impact the area or otherwise go on the offensive.

The leadership of the Citadel is wary of how intervention can cause unforeseen larger problems. Changing natural conditions, even for "good", can have a ripple effect that is unpredictable in its impact.
Read 18 tweets
Apr 6
Fun throwback to concept pieces for the #RadiantCitadel!

The first is the very first sketch ever drawn of the Radiant Citadel, done by @the_strix while I rambled at her after inspiration hit me while I was in bed reading. We jammed for hours on it.

#dnd #ttrpg #desidnd
I have lots of notes from that first conversation--here is a small taste: "This is the central location of [redacted], and it is a place of trade, diplomacy, learning, and mystery. The current occupants don't know where it came from but have occupied it and learned to use it."
"There are 15 mini-floating island-buildings. Each has a single building that is [redacted] corresponds to 1 of the 15 locations. Below the base-level of the central island-city will be a protruding gemstone geode that corresponds to one of the 15 locations."
Read 11 tweets
Apr 5
More seriously, why would a journalist put any effort into reporting at this pay rate? Spending more than 1 hour on the piece (including the initial research/interview/whatever + writing + editing/drafts) makes no sense at this rate. This incentivizes zero work and bad stories.
The only thing even vaguely worth trying at this pay rate would be an off-the-cuff single-draft opinion piece. And god knows, we have ENOUGH zero researched opinion pieces in the ether.
Okay, apparently, they do offer better rates and this thread clarifies.

Read 4 tweets

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