There is always a risk that a game will not be successful.

Even if you have the best marketing, the most competent developers and the most beautiful art.

Here are a few steps to advance your success:

#gamedev #indiedev
🧵👇
1. Have a flexible vision.
It's important to listen to feedback, but having a vision of where you want to be on a personal level and your game on a financial level will help you in setting healthy long-term goals.
2. Research the market.
It's important to understand what types of games are currently popular and what players are looking for in a game. Also what genres work best on what platform.

What else? 👇
3. Focus on gameplay.
At the end of the day, the most successful games are those that offer a fun and enjoyable gameplay experience.

Having awesome visuals is great, but the gameplay will always be one of the deciding factors.
4. Create a compelling narrative.
A strong story and characters can help keep players engaged and invested in a game.
Spend time developing a compelling narrative and characters that players will care about.
5. Test, test, test.
Test a game extensively during development to identify and address any issues before the game is released.
This can help ensure that the final product is of high quality and free of major bugs.
I am committed to helping game developers around the world.

If you feel like you need more help with your game and want to commit, we are offering a (paid) premium program to help developers get funded & create awesome games.

Apply here: 👉gentleland.net👈
That's a wrap!

If you enjoyed this thread:

1. Follow me @TheJackyMartin for more of these
2. RT the tweet below to share this thread with other game devs! :)

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More from @TheJackyMartin

Dec 19
"Is my game ever going to get finished?"

It's not uncommon for developers to worry about running out of time or resources before their game is completed.

Here is a list of strategies you can use to prevent running out of time:
👇🧵

#gamedev #indiedev
1. Plan and prioritize
Make a list of tasks that need to be completed and prioritize them based on importance and deadlines.

2. Set goals✨
Setting specific and achievable goals can help you stay focused and motivated.
Helps to track progress and make adjustments.
👇
3. Time management
Use tools like calendars, to-do lists, and timers to manage your time effectively. This can help you stay on track and avoid getting sidetracked by less important
Read 8 tweets
Dec 17
Are you a lazy #gamedev or #indiedev ?

Game development is often misunderstood as a "lazy" industry, with the perception being that developers just sit around playing games all day.

However, this could not be further from the truth for most of us.

Or is it?

🧵👇
What is commonly known as lazy?

- being unwilling to work, put in the time or make an effort.
- lack of discipline or motivation in regards to completing tasks or achieving goals.
- may prefer to take the easy way out or avoid work altogether
Laziness is subjective and can vary from person to person.

What one person considers lazy may be normal or hardworking to another.

Remember that people may appear lazy due to lack of resources or support, not necessarily a lack of motivation or desire to work.
Read 15 tweets
Dec 15
People have been asking what I am doing.

Here is a quick Hero Journey Overview:

✔ Helps you acqiore funding
✔ Helps you create playable prototype & pitch your game
✔ Position your game through core brand development 
✔ Learn how to talk about your game & grow an audience
👇
✔ Gives you style guide with logo, illustration & pitch deck
✔ Pre-written email scripts
✔ Workbooks & Spreadsheets
✔ Video Content
✔ Cohort & community with coaching calls
✔ Feedback & accountability (buddy)
✔ And more...

👇
👉 Yes, you get a fully functional pitch deck and visuals.

What it won't do:

❌ Make you rich overnight

❌ Build your business alone

❌ Grow your audience without work, time and consistency

❌ Create your game for you
Read 4 tweets
Dec 11
"What if no one will like my game?"

Sometimes I find it very helpful to look at the worst case scenario

It helps me calm down and put things in perspective

Most of the time, the worst case isn't so bad and is actually a lesson learned.

#gamedev #indiedev
Personally, I've noticed that the worst-case scenarios always boil down to one of these:

- Fear of not being "good enough"
- Fear of rejection or failure or
- feeling insecure

It might be something different for you, but what helped me was...
To get in touch with entrepreneurs who were much more successful than me.

To understand how they made decisions and why, and to realize that you always have to do emotional work when developing a game or any other product.

You have this additional layer of emotion management.
Read 4 tweets
Dec 10
Ever since I can remember, I've either played games or developed games.

Starting with cut out board games in elementary school to creating mini-games in Ruby or later level design in Unity.

I alawys wanted to create, inspire and help people through a hard time.
At one point in my career, I noticed that I could do so even without making a game.
Simply by sharing my knowledge with others.

Now I am looking to combine both... by creating a framework for myself and others to create awesome games.
I know that good things take a while, so the whole framework is designed to take about 6 months to a maximum of 1 year of active work.

After these you will get out with a playable prototype, that is build on a solid hook, accompanied with a pitch deck and the skills to pitch.
Read 5 tweets
Dec 9
Hey #gamedev #indiedev !

✨Want more people interested in your game? ✨

Time to look at your hook!

Here is what it is and why you should care:

[Thread🧵]
A hook is a feature of a game that is intended to grab the player's attention and make them want to keep playing.

In order to craft a hook for a game, you need to consider what will be most appealing to your target audience.
This could be a unique gameplay mechanic, an intriguing story, or a compelling reward system.

There are many things that could be interesting to your player.

Every player is different, so it is important for you to understand who you are talking to.
Read 10 tweets

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