Jacky Martin Profile picture
Dec 28 β€’ 6 tweets β€’ 3 min read
There are thousands of great templates for pitching your game.

I filtered through them, so YOU don't have to:

Here are my top 3 picks:

πŸ‘‡πŸ§΅

#gamedev #indiedev
1) Wargroove Pretend Pitch Deck by Cucklefish ✨

10~11 Slides, shows what it's all about and what's needed.

docs.google.com/presentation/d…
2) Guy Kawasaki's 10 Slides ✨

Ten Slides, twenty minutes and contain no font smaller than thirty points.

guykawasaki.com/the-only-10-sl…
3) The Games Fund template✨

Want to apply to a fund?
They usually tell you in advance what they are looking for.

docs.google.com/presentation/d…
Are you planning to pitch your game in the next few months?

Inside of our Hero Journey Program, which is a paid premium, you get a pitch deck + visuals and a teaser trailer to give you the best possible start.

You can still apply for January here:
gentleland.net
That's a wrap!

If you enjoyed this small list:

1. Follow me @TheJackyMartin for more of these
2. RT the tweet below to share this thread with other game devs! :)

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More from @TheJackyMartin

Dec 28
Like other entertainment industries, the games industry is all about relationships.

We are running our Hero Journey right now as an MVP (minimum viable product).

Which is pretty amazing to me.

It's all about trust.
We not only trust in us, but into our Heroes as well.

I trust in our Heroes to give me feedback, while they trust in me to deliver 150%.

They need to know, that I want their best and nothing else.

It shows again, that you do not need perfect.
You simply need to a few select people who believe in you and what you want to create.

I want to help developers reach their goals, because I am also a developer myself.

I know the struggles that come with game dev and originally, I built this framework just for myself.
Read 7 tweets
Dec 22
I am on Twitter, mostly to show the struggles as well as the good times of building a business.

Not everything always works flawlessly behind the scenes.

That's normal.

Last few days I have been struggling with our coaching platform, as one of their systems went down...
I could not create additional courses for our behind the scenes systems.

I wanted to help our providers get their problem resolved as quickly as possible, sending them as much information as I could.

Because I knew...
We are having some amazing members in our Hero Journey program, who are simply CRUSHING through the content at high-speed.

And here I am not being able to upload new content.

I wanted to keep up.
Read 5 tweets
Dec 19
"Is my game ever going to get finished?"

It's not uncommon for developers to worry about running out of time or resources before their game is completed.

Here is a list of strategies you can use to prevent running out of time:
πŸ‘‡πŸ§΅

#gamedev #indiedev
1. Plan and prioritize
Make a list of tasks that need to be completed and prioritize them based on importance and deadlines.

2. Set goals✨
Setting specific and achievable goals can help you stay focused and motivated.
Helps to track progress and make adjustments.
πŸ‘‡
3. Time management
Use tools like calendars, to-do lists, and timers to manage your time effectively. This can help you stay on track and avoid getting sidetracked by less important
Read 8 tweets
Dec 18
There is always a risk that a game will not be successful.

Even if you have the best marketing, the most competent developers and the most beautiful art.

Here are a few steps to advance your success:

#gamedev #indiedev
πŸ§΅πŸ‘‡
1. Have a flexible vision.
It's important to listen to feedback, but having a vision of where you want to be on a personal level and your game on a financial level will help you in setting healthy long-term goals.
2. Research the market.
It's important to understand what types of games are currently popular and what players are looking for in a game. Also what genres work best on what platform.

What else? πŸ‘‡
Read 8 tweets
Dec 17
Are you a lazy #gamedev or #indiedev ?

Game development is often misunderstood as a "lazy" industry, with the perception being that developers just sit around playing games all day.

However, this could not be further from the truth for most of us.

Or is it?

πŸ§΅πŸ‘‡
What is commonly known as lazy?

- being unwilling to work, put in the time or make an effort.
- lack of discipline or motivation in regards to completing tasks or achieving goals.
- may prefer to take the easy way out or avoid work altogether
Laziness is subjective and can vary from person to person.

What one person considers lazy may be normal or hardworking to another.

Remember that people may appear lazy due to lack of resources or support, not necessarily a lack of motivation or desire to work.
Read 15 tweets
Dec 15
People have been asking what I am doing.

Here is a quick Hero Journey Overview:

βœ” Helps you acqiore funding
βœ” Helps you create playable prototype & pitch your game
βœ” Position your game through core brand developmentΒ 
βœ” Learn how to talk about your game & grow an audience
πŸ‘‡
βœ” Gives you style guide with logo, illustration & pitch deck
βœ” Pre-written email scripts
βœ” Workbooks & Spreadsheets
βœ” Video Content
βœ” Cohort & community with coaching calls
βœ” Feedback & accountability (buddy)
βœ” And more...

πŸ‘‡
πŸ‘‰ Yes, you get a fully functional pitch deck and visuals.

What it won't do:

❌ Make you rich overnight

❌ Build your business alone

❌ Grow your audience without work, time and consistency

❌ Create your game for you
Read 4 tweets

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