Got it to start with creating a basic game with no assets, then I sourced my own via google and added them to the project.
It was very buggy, so I listed the issues and asked it to fix with a re-write:
I had collision issues with the bird and pipes, plus the pipes were too big, so I told it the dimensions, and it re-scaled to account for the dimensions.
From there it was just a matter of debugging back and forth with the model, so I started to ask it to only print out the relevant changes
And from there it was just a matter of tweaking before it was all up and running!
The collision is still a little dodgy, but I think that's a simple fix, should just be able to pass the code into a new chat window and explain the issue to a fresh version of GPT4.
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