Jan 15, 2022 18 tweets 4 min read
#rpgs #dnd

1/ Imagine a style of game where you can create a character in 5 minutes and the DM can generate an NPC, town, lair, trove, encounter, merchant caravan - whatever is interesting - in 5 minutes. Requires a light but broad ruleset. (Think 2 sentence rules for foraging.) /2 By necessity there is no expectation of balance. To the degree that anything is balanced, it's because you can (usually) run away.

PC's die a lot. Much of what DM generates doesn't get interacted with very much. It's fine. The next thing can be generated in 5 minutes.