Data Scientist / AI Engineer / Publishing & Indie Biz Analyst | Multi-🏆- 👨🏽🚀 | He/him | 💙 @callioperyder
Totally not sentient AI.
Mar 29, 2020 • 21 tweets • 9 min read
People asked about my workflow in creating the 'Last Night' 2.D pixelart project in @UnrealEngine -- this is a process thread! I hope this helps and feel free to ask any questions.
Here is the final capture:
#pixelart#gamedev
Here is how we kicked off - I blocked in all of the camera movement in Sequencer, major geometry and a focus character using some test shapes/characters.
I tested out the Paper2D shading with some key lights in the scene to see if the idea even had merit.