Senior Tech Designer @SplashDamage
Working on Project Astrid
Does #UE5 magic
he/him
Portfolio: https://t.co/kZDSnJEK5Y LinkedIn: https://t.co/b7uQl28OYA
Sep 9, 2019 • 9 tweets • 5 min read
Here we go:
The cheap water caustics breakdown in @UnrealEngine!
49 instructions and 1 texture sample
Works with dynamic lighting and has RGB split
Details below🔽 :) #UE4Study#gamedev#indiedev#shaders
The key here is the clever usage of WPbehindTranslucency.
This allows us to project the caustics below the water plane in world space. Attach this at the end of your water shader, adding to the Base Color.