RonanMahonArt Profile picture
I'm a freelance artist making #GameArt https://t.co/Cibi0nXSjF https://t.co/dXLEGgSFrR Prev. RocksteadyStudios, Rebellion, FreeRadicalDesign
Nov 3, 2022 7 tweets 4 min read
✨How I use @Substance3D and @UnrealEngine
👇Some tips on my process🧵
Blockout in clay or simple material for composition
Make an initial lighting pass
Create a camera and pin it in your viewport
👇 🧵Block in materials - I'm using the Asset Library + Substance in Unreal plugin
See how these materials affects the lighting bounce and the mood of your scene. You may need to rebalance once you've blocked the materials
🎥Scout for nice locations by piloting a camera
👇
Oct 5, 2022 4 tweets 4 min read
Decal with triplanar projection which respects the actor position, scale and rotation
Is wrapped in a Blueprint as Decal materials can't access object position in materials #UE5 #gamedev #indiedev Decals.. I've seen a few (⓿_⓿)
✅Volume based spawning with collision detection
✅Type Graffiti decals in editor
✅WorldUV, Triplanar UV, Spherical UV, Angle based masks
You name it, I've tried it in @UnrealEngine
💡Some links graph solutions below 👇