Creative Director at The Astronauts (Witchfire, The Vanishing of Ethan Carter). Previously Creative Director at People Can Fly (Painkiller, Bulletstorm).
Feb 8, 2023 • 9 tweets • 3 min read
A short 🧵 on #AtomicHeart. No, nothing has changed, still not buying it. However, there's one thing no one seems to be talking about and that is the developer's ability to deliver, aka "is this game even real?". So let me talk about that for a second... 1/x
First, to clarify my views, I don't think all arguments of people calling to boycott #AtomicHeart are fair. "Would you be ok with a game glorifying Nazi aesthetics?". Guys, it's NOT the same (see photo). I say that as a Pole, and you know our opinion on Soviet Russia... 2/x
Nov 24, 2022 • 19 tweets • 6 min read
Work on #Witchfire is so demanding I just don't have the time to play other games these days, let alone behemoths like #EldenRing. At the same time, as a designer I just couldn't afford not to play it. So I did. Yo boi just became the Elden Lord, 200 hours later. A 🧵: 1/x
From both player and designer perspectives, #EldenRing is a masterpiece. Is it my favorite From game? No, that's still #Bloodborne. Because that Gothic Cthulhu world felt more coherent and more interesting to me. Still, #EldenRing seems like an easy 2022 GOTY. 2/x
Aug 1, 2022 • 18 tweets • 9 min read
A 🧵 on #lovedeathandrobots. For me, it all started back in the 1980s. One small beacon of light for a kid in the communist Poland was Relax, "a magazine of drawn stories". I read each issue about a hundred times. /1
Relax was published once a month ...or once a year. Again, communist Poland. Once, on a random day a new issue was published and I had no cash and no way to contact my mum. So I've stolen a precious coin from a collection she had, ruining it -- but getting my copy of Relax... /2
Oct 22, 2020 • 5 tweets • 2 min read
Props to @BangBangClick for having the balls to have an opinion these days. The replies go as expected (worth reading the Alex's comments, tho) but think about it for a second. You can't stream music for free, you can't stream movies. But somehow it's okay for games. Why? 1/5
The usual answer is: because of exposure. "It's good for the game, it's free advertisement." Sometimes, yes! Which is exactly why publishers stay silent despite the fact that technically, it ain't right. 2/5