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🗡️ making games solo https://t.co/4vm9XZI0dE 🎵 my music's at https://t.co/8VzvDKjEIy 🎨 art only feed https://t.co/tUDIK5Mgv0
Dec 1, 2018 6 tweets 3 min read
This waterfall is a combination of sprites, shaders, and no less than 13 particle systems! Dare I say it, the most advanced pixel art waterfall...ever?

I spent a crazy amount of time making this, so here's a thread (RTs appreciated).

#madewithunity #gamedev #screenshotsaturday 1/4 Lighting💡

Mostly accomplished via a fragment shader that draws a radial gradient with overlay blending using grab pass.

Standard-issue god ray sprites using overlay emphasize direct sunlight from above. The other lights have a teal hue to fake bounce from the water.