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https://twitter.com/js13kGames/status/1437364264314998788In ESCAPE, you solve environmental puzzles as you progress through a misty world abandoned by people. We were inspired by games like @Playdead's INSIDE and movies like @bladerunner, and we tried to convey a sense of loneliness, remorse, and confusion.


The jam's only restriction is that the game must be playable in a web browser. It's a refreshing change from the size-constrained jams that I typically take part in. I'm not used to not having to worry about the code and assets size.
https://twitter.com/stas/status/1273951079139545092With this set of features, I want to build an MVP version of the game: loading a map, advancing through it, killing enemies and picking up items, and finally finding the exit.