Here, have an
indian temple!
much details!
Explanations!
#madewithunity #gamedev
11 modules β¨β¨β¨
ONLY base color
Nice shots! πΈ
You want seaweed?
Ok.
You want hanging carpets?
Ok.
You want water?
Ok π
Water + seaweed Combo #shader !
π€π₯
Only ONE texture!
Quite long though.
This texture was... kind of hard to setup, I must say.
Explanation:
The point of trimsheets is to draw something *once* & use it a lotβ¨
Seems overkill for a little diorama, but I enjoyed the #texture #factoring exercice.
I can make a thread on #trimsheets, if you want?
Or maybe someone can give me feedbacks on how to do it better ?
Also this was the main ref for the cute frieze
Everything is rendered in #unity #HDRP
and I'm begining to LIKE ITπ
If you don't know it, it's this marvelous game engine that we used to make #Road96 π
That's it! π
I had a lot of fun doing this diorama. Feel free to ask questions!
And don't forget where it all started. You can do it!
xxx
#start vs #finish
Oh damned! I switched the seaweed OFF for these shots! π£
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