#learning
Transcript:
What If we needed to abandon Learning & Development as we know it today?
I am suggesting we rename Learning & Development as Try, Refine, Learn. But the forces are stacked against it.
The global corporate learning market is estimated to be $ 18.5 billion in a couple of years. How good is it? Well, given the size of the market it is pretty good for the product and service providers. But for the learner it is the exact opposite.
‘Skills’ on the other hand is about ‘doing’. In the future or now. All the knowledge of the past is irrelevant in the blink of any eye. Look at COVID and you will get what I am saying.
Here is my favourite example. Over the years in my work as a talent management consultant...
The response is without fail either ...
I fail to understand this logic. I am a big fan of Steve Jobs views on this piece wherein he once said “It doesn't make sense to hire smart people and tell them what to do; ...
My biggest complaint is related to Standard Operating Procedures. Standard Operating Procedures, should only be deployed in technical manuals of critical equipment and machineries.
Why? Because we don’t trust you to be smart? Isn’t that the case?
You have put the person in their very own zone of creative tension.
I used to use this as an exercise while recruiting new people into my team when ...
Sadly, most of the new-age learning technology startups don’t seem to imbibe this very insight into their own offerings in learning & development tech.
Indexing of content, Size of content Library, Availability of content, Subject Matter Experts. These are the cutting edge ...
What is the future then?
Dopamine - The fundamental reward system of humans. Our brain discovered the basic mechanism of learning from reward long ago. So any system that doesn’t trigger dopamine release has little chance to deliver true learning.
If we were to scale up learning as it should be, we need to master dopamine activation. That begs the question - what triggers dopamine?
2 - The human brain assigns higher value to rewards ...
Think about it. All these are elements that are basic elements of game design.
If you want to tell me that learning curriculum, content, ...
Do share your reactions, feedback or ideas. This is my attempt at learning and my dopamine is slave to that feedback 😉