This is my opinion on the future of Work From Home in big games, does NOT represent the view of my employer or any of my co-workers. #gamedev #GameAudio #gamedeveloper
If you ever worked in a film or TV set, played with a band
or performed for a living you probably have an idea
about creative collaborative effort and the hurdles of doing it if people are not in the same space...
I wasn't working directly with: LDs, LAs, Concept Artists, Accountants, Tech directors, AI Programmers, Technical Animators, Producers, IT, GPP...
that can arrange that, go for it, just don't lose the human presence completely.
Why?
Because 'out of sight, out of mind' will still be a thing even if we fight it.
Because many people in our industry is wonderful and get to know them better is good for your soul, and doing it on zoom or Teams or skype will not be possible at a real human level...
Because crying on someone's shoulder is better than on your keyboard in front of low-rez camera faces.
Because a real pat in the back is better than an emoji
Because 'Home' is your comfort zone and stories worth to be told or listen to, happen only outside the comfort zone.