OK after several months of #Clubhouse testing, it's time to take stock. Here are my conclusions:
Audio is not a fad; it's booming now because of pandemic lockdown, earbuds, Bluetooth, multi-tasking, GenZ, creator economy...
I don't know if #Clubhouse will succeed long term, but it definitely created a new wave of audio content that is inspiring a new generation of startups.
The quality of the UX for such a young startup and its development velocity is quite impressive!
Clubhouse has not much to do with podcasting. #Clubhouse is creating a new market category in audio, of push to talk spontaneous watercooler chats.
A good podcast (like any good content) requires preparation, talent, and substance. #Clubhouse is a social audio network for random, ephemeral, and most of the time rather disappointing chit chats.
I agree with @JoshConstine: Information density is THE dimension for an attention-focused product and #Clubhouse content *sucks* on that dimension.
Like @mpradeepm mentioned on @SouffleClub: Most people aren't great speakers and are boring: Again, no different from any other UGC platform and we'll see a power-law distributed set of interesting speakers in different niches.
The only reason #Clubhouse is successful right now is because of the presence of "famous" people (mainly VCs...). I think that will become less of a thing as access gets mainstream.
I am also wondering what #Clubhouse will look like out of the tech-bubble...
Let's remember got momentum essentially because of this cursed pandemic. As soon as we were locked down, all conferences, meetings, and other social events suddenly stopped. Silicon Valley can't exist without social interactions.
Everyone rushed to the app where the sought-after investors virtually gathered... #Clubhouse. As a result: huge media coverage and impressive waitlist.
In the beginning, #Clubhouse was like bumping into SV moguls and having a drink with them at the Battery (without having to pay the membership fee... and the drink). Now it's more like a cheap meetup at the Burlingame Marriot.
If it's easy to listen to live conversations it's getting harder and harder to participate. Basically, it's always the same people talking (about the same thing).
It's not easy to discover interesting content in #Clubhouse and you have to wait for long minutes before any interesting insights emerge.
It's impossible to keep track of the interesting stuff. No system of record.
A bit like on Twitter, I have the impression that people are trying to be provocative in order to be spotted.
Despite all this, I am still fascinated by the experience and I think that something will emerge from this initiative... unless Twitter gets its hands on it and emasculates it as they did with #Periscope...
I spent my weekend thinking of how #creators can monetize better their content and my conclusion is that there is much more interesting stuff to do than just paid content, ads, subscriptions… Basically, if I had to summarize my thoughts I would say the following:
Advertising is definitely a broken model for content monetization. Ads lead creators to look for millions of views and therefore to privilege sensationalism.
People will always be more attracted by a video of a plane crash than by a reflection on the harmful effects of opioids on the younger generation. No wonder there’s so much shit online...
The Silicon Valley is definitely a special league. When you look at the exit numbers, nothing compares. Now pretty worried about low level of exits in Europe and in France particularly
UK still leads the pack in term of number of deals but Sweden is first in term of amount (Spotify effect).
France is 250 times smaller than SV, 10X smaller than UK and 6X smaller than Germany... France seems to be stuck (no exits or very low ones on its soil)