Jim Zub Profile picture
28 Jan, 4 tweets, 2 min read
All words to the Evangelion opening theme replaced by cat meow in official remake by Yoko Takahashi, the original singer...
Here's the official youtube link:
I'm just excited that I'll have a version of this song I can properly sing at karaoke!
You people _really_ like those EVA Cats...

I hope you like comics too, because that's my actual job, new followers. I write comics like Conan the Barbarian, Dungeons & Dragons and Samurai Jack.

jimzub.com/buy/

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More from @JimZub

26 Jan
A former student of mine reached out wanting to know how they might be able to pivot from working in animation to making comics.

I sent them a response and figured the advice might be useful to other people online as well-

#makecomics #ComicsSchool Image
I don't know if this will turn into a new career or is a daydreaming/"grass is greener over there" situation.

Either way, the same advice-

Set deadlines and build a thing.
Finish it, learn from it and then, if you're still engaged, make more.

It's that easy and that hard.
We all want to make our first attempt at something a soaring success. Doing research and getting advice before you start is a natural part of that.

But, in the end, you still have to make the thing for yourself and learn from that process.
Read 9 tweets
24 Aug 20
Artists: Let's talk about portfolios.

In simplest terms, in order for you to get work doing art for other people, you need a portfolio that grabs attention and gives potential clients a clear path for contacting you.

It's that easy and that difficult.
A portfolio is _not_ just a social media feed or a blog.

It's _not_ a gallery/archive of everything you've ever done.

Focus and clarity are key. Don't make it hard for people to figure out what you do or how they can hire you to do it for them.
An online portfolio is ideally something you control that’s not platform dependent (Twitter, Instagram, Tumblr, etc.)

Social media for showing off work is fine, but they're _not_ a portfolio.

Platforms and tastes change.
Don’t be dependent on one source for your outreach.
Read 20 tweets
25 Nov 19
Remember six months ago when I mentioned that comic piracy numbers were easily 20x legitimate buyers and it was a real problem?

Sometime yesterday a bunch of other comic pros looked closer, saw the numbers and the cold chill of it really hit.

Yup.
In the early days of online piracy, media that went viral in those channels could benefit from the visibility boost.

Nowadays most of it is rapid consumption that never leads to support. Digital content is quick and disposable. On to the next show, game, comic. Rinse and repeat.
The piracy sites will ask for donations to "support" their efforts, they'll repackage content that's already available for free through legitimate means. It's a relentless stockpile of content they're leveraging to make money because they can.
Read 10 tweets
5 Mar 19
This is a constant conversation I've been having with friends and industry people since D&D 5th Edition launched.

Why has #DnD surged so much in the past few years and what ingredients came together to encourage this upswing in visibility and enthusiasm?

Lemme thread this-
In no particular order:
- A young audience hungry for unique experiences and looking for personalized entertainment. Tabletop RPGs like #DnD are infinity customizable and don't have to be expensive.
- The game can be dramatic and nuanced, or slapstick-silly. Strategic with minis and grids or highly narrative. You can play with kids or get a group of adults together and be raunchy and "inappropriate". All with the same basic framework and rules.
Read 23 tweets
27 Nov 18
An animation industry friend reached out to ask me about creating his own graphic novel.

He assumed, like a lot of entertainment people do, that he could waltz in, get his concept published and then pitch it as a movie/TV show.
I asked about his art budget.

"Won't the publisher pay for that?"

Not if you want to retain media rights.

"Oh. Well, how much will it cost?"

It varies wildly, but high quality art and production on a 100+ page graphic novel could run $30,000...probably more.

"WHAT?!"
You're asking an artist to dedicate themselves to your project for at least 6 months, and probably more. You want to keep all the rights.

Dude, you work in animation. You know what art is worth. You'd never make these flippant assumptions about an animated film.
Read 7 tweets
10 Nov 18
I've posted up examples of student work from the first year Animation Layout & Design class I teach at @SenecaCollege (like these Kitchen scenes attached here), but that doesn't really give you the scope of what one of these final drawings entail.

Let me show you-
Each of these scenes starts with coming up with a concept. We don't just want a basic by-the-numbers kitchen, this should be a specific place with visual elements that help tell our story.

Here's a short write-up example I did for the class.
The next step is gathering visual reference. The internet makes this a breeze, and you can quickly amass a reference folder of furniture, objects, and decorations that will help inspire the final version. These are just a few of the ref pieces I pulled down for this concept.
Read 23 tweets

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