X : Thoughts on digital transformation?
Me : I prefer half hearted digital catch-up.
X : Why?
Me : Be honest. It's a bunch of laggards discovering the internet and spending vast sums removing custom built stuff that was industrialised long ago in order to be more 2010.
X : That's a bit hard.
Me : Not really. You need to be honest otherwise you'll think you're doing something innovate or leading the field or ... you're playing catch up from a long long way behind, the goal is not to lead but at least to keep the front pack in sight.
Think of it more like, you're in a formula one race and your digital transformation is more replacing the horse and cart with a car. It's not a very good car, you're not going to be competing but at least it's a little bit less embarassing.
X : Wait - what happens to the horse?
Me : Yep, that's inertia. You're going to have lots of arguments over the importance of stables, how better hay can make the horse run faster, what if we use multiple horses, the change of practice and what about the blacksmiths?
X : Covid is a forcing function for this?
Me : Exactly. The isolation economy is accelerating these plans for catchup. Same with NYC at the beginning of the 20th C, it was mountains of horse manure (and public outcry) that forced the rapid adoption of the automobile.
X : I think you're being a bit harsh.
Me : No. If you fool yourself into believing that your transformation is something genuinely novel rather than playing catch-up then you will never ask the question "Why are we so far behind?"
That's the real problem you need to solve.
If you don't solve that problem, then this transformation will just become another in a long list of half hearted transformations waiting for the next half hearted transformation to start
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X : Have you played Outerworlds?
Me : No. I'm not much of a gamer but I have some rules.
X : Such as?
Me : I normally wait a couple of years after it's released and look at the modding community. If there is a vibrant and active community then I'll buy it, mod it and play.
... that's assuming it's an immersive (i.e. first person) environment. I don't play 3rd person games, I find them dull i.e. the whole Witcher series. Bored after 30 minutes. Best of the bunch are Fallout 4 and Skyrim SE with Skyrim SE ruling.
X : Cyberpunk?
Me : 2077? Too new which means too buggy, I'll wait for 18 months and see what the state is, how vibrant the modding community is and whether decent modding tools have been provided.
X : Is the modding community really that important?
Me : For me? Yes.
X : What are the most profound technologies that are appearing today?
Me : Hmmm. The most profound technologies in terms of impact today are not appearing today, they appeared quite some time ago. What's happening is they are industrialising today.
X : Can you unpack that?
Me : Ok. Let us take machine learning, open access (to data, to code), collaboration tools (from reddit to twitter), virtual interfaction (from video conferencing to virtual worlds) then none of this stuff is "new" but ...
... all of this stuff is industrialising, becoming common services and part of our core infrastructure with this process accelerated by the isolation economy caused by covid ...
X : In 2007, you said that cloud was the future ...
Me : I think you'll find I said utility computing was the future, circa 2005, before EC2 even launched. Was there a point?
X : Yes, you said it would take 10-15 years.
Me : Correct. 10-15 years to become accepted as the new norm once the transition started. Given it started 2006, that's now. I think we can say that cloud is the new norm.
X : But what about enterprises that haven't adopted?
Me : I did say that even when it had become the new norm then it would take a further 20-25 years for the laggards to adopt. Are we talking hybrid?
X : Do you have a map for digital transformation?
Me : Like cloud + agile + spotify?
X : Yes
Me : No. Any transformation is going to be specific to the context (i.e. your business / industry) ... there is no generic map. There are universal principles i.e. the doctrine
X : How about a map of the doctrine?
Me : Yes, that's how the phases are built. Some principles come before others. But these are models of thought, the principles need to be applied to your context.
X : How so?
Me : Focus on user needs means "are you thinking about user needs"? Your user needs (and their wants) maybe different from mine. The key is to think about them.
X : Do you miss meeting people in our new virtual world?
Me : I meet more people than ever before.
X : No, I mean one to one.
Me : Hmmm ... car rides, crap class travel, jetlag, filling out expense forms, second rate hotels, waits in lounges and not seeing family?
... I've not had to fill out a single request for travel or expense form in ages. I have zero intention of ever doing that again. Despite the horror of the pandemic, the lockdown has shown me a better way of life. The chances of me travelling or going to an office are zero.
Today, I have been to India, Japan, US, Australia, Canada, Russia, UK and France without removing the slippers, without a single form filled in and had time to chop some logs, bake some bread and play chess with the wee lad. The past world was mad.
When it comes to diversity, I am not convinced we have a "pipeline" problem. Instead I am far more convinced that we have inclusion and retention problems. I can't help but suspect the "pipeline" argument seems to be used as an excuse for not tackling the real issues ...
... it seems remarkably convenient for the existing structures that the argument for a lack of women in senior tech positions is to blame women for the "lack of women wanting to be engineers" ... I personally think the pipeline argument is mostly nonsense used to hide the ...
... issue that women tend to leave the IT industry because it's frankly sexist, not inclusive and the effort does not seem to be put into redressing this inbalance beyond tickbox exercises on characteristics.