This was one of the last animations that I created personally. Nowadays I manage a large team of artists. We're one of the biggest and best Spine studios in the world! Shoot me a DM if you need some high quality 2D animation in your games!
#PortfolioDay #MadeWithSpine
My team actually animated over 300 characters for Indivisible! We did almost all the NPCs as well as some playable characters and bosses. The folks at LabZero were GREAT to work with. I wish them the best as they move on at Future Club.
#PortfolioDay #MadeWithSpine
We also do full traditional hand drawn animation! This is an enemy character from our own original game, Neko Samurai 😼🔪

Get the game here (it's free!):
play.google.com/store/apps/det…

Animation by @RewindzeVII

#PortfolioDay
We are also quite good at Live2D! This is an original character created by @RewindzeVII (who is the lead character designer on our original game currently in development @ZechaTactics) and illustrated by our other lead illustrator @beriuos
#PortfolioDay
We also do a ton of 3D work. Character concepts, turnarounds, modeling, retopology, skinning, texturing, materials, shaders, rigging, animation, compositing. You name it, we do it! If you have any 2D or 3D animation needs feel free to DM me ✌️✨
#PortfolioDay
Oooo here's another cool thing we made a while back. This was for a contest for short films made in Unity. Character design by our excellent lead illustrator @beriuos (give her a follow!)

#PortfolioDay #MadeWithUnity
Some cyber-nagas, also designed by @beriuos! Do you need some art with an authentic South East Asian flair? Shoot her a line!
#PortfolioDay #MadeWithUnity #ArtistsofSEA
Oh man, I just found this while digging through old files. This is a character that I personally animated years ago, for an internal game project that was eventually cancelled. Hey if you need Vanillaware style animations, shoot me a line!
#PortfolioDay #madewithspine
Oh man, another blast from the past! This is the test I did that ended up getting us work from Lab Zero. Personally animated it myself! This was the last time I animated totally traditionally. It's so fun! I hope to get back to it someday!
#PortfolioDay
I don't just talk the talk, I walk the walk! ✌️✨
(those classic Capcom games will forever be an inspiration to me!)
art-eater.com/articles/darks…
OH MAN! Here's another oldie but a goodie! This is one of the few times where I actually did the ink & paint by myself. Ended up inking it in Illustrator haha. This one was really time consuming! (rotating things in 2D without going off model is HARD!)
#PortfolioDay

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More from @Richmond_Lee

14 Apr
Holy moly! I don't think ANYONE had this on their bingo card! Getsu Fūma Den (#月風魔伝) is making a comeback!!

#IndieWorld
The original Getsu Fūma Den (月風魔伝) was quite beloved in Thailand. A cult classic among the Famicom generation!

#月風魔伝 #GetsuFumaDen #IndieWorld
Here's a nice video of someone looking through a beautifully laid out Thai strategy guide for this classic game!


#月風魔伝 #GetsuFumaDen
Read 5 tweets
14 Apr
I said what I said
Haha this isn't really a hot take. I just think that there's good qualities to all of them. That's why every single one is somebody's favorite!
Read 5 tweets
14 Apr
How I drink coffee:

-hand grind some fresh beans
-wash out filter with hot water
-pour-over coffee in preheated cup
-enjoy fresh coffee
-drink half of it
-forget until it gets cold
-reheat in microwave with milk
-drink
-forget about it till it gets cold
-reheat in microwave ...
God help me ☕☠️
When I was fresh out of college I used to drink at least 7 cups a day. Now I just stretch one cup out for the entire day, adding stuff to it and reheating as I go. This must sound mortifying to coffee purists but I love it.
Read 4 tweets
14 Apr
Oh shoot I've wanted to play this game for years!
You've got until July 2 to buy this game.

Here's instructions on how to make a Japanese PSN account and load it with credits:
bkbrent.com/uncategorized/….

(I totally understand if you don't want to support the rush before the closing of the PS3 store though)
BTW while Chaos Breaker/Dark Awake was published by Taito, it was actually made by Eolith, a South Korean developer. The game has a really nice Warcraft/Golden Axe/Warhammer feel, leaning more into the latter, which makes it extra appealing to me!
#カオスブレイカー
Read 7 tweets
13 Apr
This is going to hurt a lot of artists, indie devs and small businesses. One of the nicest most supportive (including financially) Discord servers I'm a part of is for creators of 18+ games. They are so much kinder than the average Twitter user. Why punish them?
Devs generally work from their computers though so we will be fine. But I imagine this will hurt sex workers even more. Why? What's it for? Who is this making the world better for?
There's probably going to be some simple workaround like just accessing Discord through your web browser instead of the app. But still ... Why? Why make it more difficult for to adults to privately access adult content on their own time in their own little corner of the internet?
Read 5 tweets
13 Apr
Zombie films are the most obvious direct influence on Resident Evil. Kamen Rider (and Toku stuff in general) is the secret sauce that makes the series truly special.
In the past I've seen folks write off the story of Resident Evil as nonsensical or even unimportant. But the story and characters really help set it apart from other horror games! People come back for them!
The Resident Evil/Tokusatsu connection is significant. Resident Evil 2 was actually written by Noboru Sugimura (杉村 升), a cherished veteran writer of many classic Toku shows including Kamen Rider Black, Zyuranger (which Power Rangers was spun out from), Winspector & many more!
Read 5 tweets

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