Like Kitana/Mileena, #Scorpion & #SubZero also make a pretty good PB&J. One completes the other. But, if we dig deeper with each, we can uncover individual story arcs...
Let’s sit Scorpion on the couch for a psychoanalysis of his path thru early #MortalKombat games (thread)
Scorpion was never a very complex character. His archetype in MK1 was a hunter fueled by revenge. Man on a mission. That singular focus is why he has always worked so well as a character.
We all understand the visceral motivation of revenge... (1/10)
But, what happens after revenge is realized? That exploration is what defined Scorpion’s story arch post MK1. I don’t know that we conveyed it particularly well, but laying it out can help clarify what happened to Scorpion in the early games... (2/10)
Scorpion’s story can be distilled down to a single word description for each of the first four MK games...
Scorpion’s Revenge: The fact that Hanzo Hasashi was sent to hell in the first place shows that he was no saint, which is why he sought revenge and not justice for his death and the slaughtering of his clan and family... (4/10)
Scorpion’s Guilt: after getting his revenge, he is left with a void of guilt that he tries to quell by vowing to protect the sibling of the man he killed. But, if I were a psychoanalyst I’d say his true guilt was over his failure to save his family... (5/10)
Scorpion’s Disillusion: pulled back and forth between Earth and Netherrealm, he loses any sense of purpose and holds no allegiances. At this point he is at his most dangerous... (6/10)
Scorpion’s Realization: manipulated by Quan Chi to serve under Shinnok, this is where Scorpion comes to the realization that his entire existence as a hell spawned specter was orchestrated by Quan Chi... (7/10)
The feud between the Lin Kuei and Shirai Ryu was genuine. It was set in motion generations ago when Takeda absconded w Lin Kuei secrets back to Japan where he formed the Shirai Ryu. (8/10)
One way or another, it was only a matter of time before the Lin Kuei got their payback. Whether it was the assassination of Takeda or the eventual ending of the Shirai Ryu, which unfortunately came at Hanzo Hasashi’s expense. (9/10)
The tragedy shared between Scorpion and Sub-Zero is that in the end they were both pawns played against each other for the benefit of others. (10/10)
Funny thing is, I just realized that Smoke/Jade as secret characters in #MortalKombat 2 may have been part of an elaborate joke on me by @noobde ... (thread)
I believe having Smoke and Jade poke out from the trees in MK2’s Living Forest was Ed or Tony Goskie’s idea. Secret characters in MK were a huge part of the mystique that defined the series... (1/14)
While I was aware of Smoke/Jade during development of MK2, the adding of secret characters didn’t start out that way. On MK1, I had no idea that Ed had added a green tinted ninja and named him Reptile... (2/14)
Motaro’s story was told through Sheeva, and his race of Centaurs were introduced as rivals of the Shokan. Both races had histories w Outworld’s Emperor Shao Kahn, but Motaro’s prominence as a boss in MK3 was meant to imply that he had curried favor... (1/4)
We never had a chance to delve into Motaro or his race in detail, but we imagined him as an opportunistic leader who took advantage of Shokan defiance to Kahn’s throne. We also had hoped that we could explore Edenian politics post-Kahn’s rule... (2/4)
We touched on this in the MK4 Collector’s Edition Comic Book. There, Queen Sindel and Kitana were left to clean up the mess left behind by Shao Kahn’s tyranny... (3/4)
Lots of things changed for us between MK1 and MK2. One thing that didn’t change was a memory limitation. While we had more of it for MK2 we still didn’t have quite enough, which forced us into hard choices... (1/10)
Ed and I wanted to add as many new characters to the MK2 roster as possible. This meant that we were going to have to leave a couple behind. How to make that choice? (2/10)
I thought that Michael Grimm being Johnny Cage’s original name was MKHistory101. But, so many players today weren’t even born when the early games were released...
So, here’s a history lesson on how your favorite nut punching Hollywood action star came to be... (thread)
Immediately after the thought of doing a 1v1 fighting game smacked me and Ed Boon in the face, we wanted to tie a license to it. Seemed like the best way to get a project approved by Midway management... (1/13)
Our licensing director, Roger Sharp, had recently presented our department with a slate of possible licenses. One of them was Universal Soldier starring Jean-Claude Van Damme. Ed and I weren’t interested in Universal Soldier, but we thought maybe it was an inroad to JCVD...(2/13)
The name was inspired by the Mongolian warlords Ghengis and Kublai Khan. And, although we never explicitly state it, much like the mongols our intention was that Kahn was a title. So, there could have been Kahn’s before Shao and there could be Kahns after (thread)...
In old MK, we never explored Shao Kahn’s backstory other than his relationships with Shang, Kitana/Mileena, Sindel and any drama related to the current tournaments. I preferred keeping his origin vague because it kept the focus on his actions specific to Edenia and Earth...
Also, seeing as how yesterday was your birthday, here’s a bit of indirect Shao Kahn lore that was lost over the years...
The equipment upgrade that happened for MK2 had nothing to do with MK1’s success. We didn’t just run out and buy a pricier camera because we fell into cash... (thread)
I need to clarify this narrative about what led to the upgrading of our equipment after MK1 because the stories being told are not accurate and discount the work done by devs at our studio who were not directly on our MK team...
So, here’s a long thread because we all have more time to read...