How to make a (relatively) new player's day in @PlayWarframe. Do two missions with them, then tell them 'pick a warframe'. When they've picked one, drop a whackload of plat and send it to them as a gift.
The player was overjoyed. :D
It feels nice to do that. And all we asked was they pay it forward sometime. When they're deeper into the game, go help some new player, make them feel special.
We like doing that - just dropping a surprise gift on a newer player. Give them a new frame or two, a few weapons.
We've handed out the 'female frame' bundle, the Gunslinger Mesa bundle, A fully kitted Ivara, depends on our mood, how much plat we're sitting on, and how nice the person seems to be.
We mean... DE is awesome, most of the players are chill, so why NOT spend some money and make another player's weekend?
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Our view on Satan / Evil.
To us, Satan is the breaker-of-chains, the one who refuses to follow blindly, the one who accepts that knowledge is a good thing, and that it is good to question authority.
Good and evil are human things. There is no force outside of humanity tempting us - we provide our own temptation. It is our choice whether or not to give in to temptation - the gods have no interest in our struggles of good and evil. The universe doesn't care.
Heaven and Hell are here on Earth. We are responsible for whether the world is our personal heaven or our personal hell. The world is what we make of it. Our accomplishments are our own, as is our failings.
#ttrpg#dnd Let's discuss removing supernatural evil from the game. This is going to take a Shintoistic view of the world and what's in it, and compare it to tabletop games. Bear with us.
In Shinto, there is no universal good or evil. The universe doesn't care if you're 'good' or 'bad'. It cares if you're spiritually pure or not - which is an entirely different thing. 'Good' and 'Evil' depends on mortal choice and action, and is dictated by society.
Things which are not 'human' (or 'mortal' in a game) do not have this free will, they do not choose. Instead, they act in accordance to their nature. A spirit of the storm makes storms. A spirit of fire burns things. It isn't done out of malice. It's just nature.