A distillation of what @stephsmithio said about creating, taking feedback, and marketing yourself in the 10x Creator Course:
Creating is like a cross-country bike ride: a long, ambitious journey.

Long journeys are physically demanding, but the hardest part isn’t the work itself. It’s managing your own psychology.

It’s showing up every day and continuing to ride.
Many creators focus on pedaling ten percent faster or finding shortcuts instead of eliminating things they don’t need and investing in things that make the ride easier.

The one thing that ultimately determines your success is ensuring you show up every day and ride.
Keep your identity small.

Don’t restrict what you can learn or become based on who you are today or what you’ve done before.
You can be many things, but have one thing people know you for.

At first, stick with the one thing you know best. Then branch out past that by following the things that interest you most.
When you know a product should exist:
1.You struggle with something
2.You get better at it
3.You notice other people struggling with it
4.You notice people asking you about it
Don’t seek to build a product.

Instead, ask:
🔷What have I been thinking about?
🔷What documentation have I created?
🔷What have I worked on for a long time?
Failure mode for creators:
🔷Trying to go through many steps in a single step

Success mode for creators:
🔷Dumping thoughts on the page
🔷Building without thinking about the end user
🔷Then flipping the switch and architecting everything to the end user
Too much feedback from too many people too early can rob your product of your original point-of-view.

Before you realize it, your product loses its central value: you and your philosophy.
Don’t ask for feedback on your MVP until it has an established, concrete point-of-view. One that's mature enough to represent itself without you explaining it.

Otherwise, the person giving you feedback will be grasping at straws.
If you ask for feedback when your product is terrible, you will learn something you already know: your product is terrible.

Premature feedback can disorient you and blur the core focus of what you were creating.
Don’t ask, “Is this good?” or “Do you like this?” or “What would you improve?”

Just create something, present it to the world, and let the market decide.

Are people recommending and buying your product when you’re still increasing prices?
Early in the creative process, validate your work at a high level, not at the level of details and particulars.

Launch a pre-sale and study the questions people ask.

Then use your intuition and build until you’re proud of your work.
People who let the market decide on their work, rather than continuously asking for feedback, tend to imbue their products with a strong point-of-view and build from intuition and expertise.

They know what they want to communicate and why.
Late in the creative process, red team your product by asking yourself, “If this were to fail, why would it fail?”

Meet failure modes and address them before your customers can.
Building a valuable product is hard but not complicated:
🔷Recognize what you’re deeply curious about
🔷Curate things that are valuable to you
🔷Package them together
🔷Add your own interpretation

That’s it.
Creating products is like squeezing oranges.

Before you can squeeze oranges, you need to grow orange trees.

Either squeeze oranges now or go plant more orange trees.
Don’t invest in a perfect launch.

In the long run, your launch is a blip, and the long tail drives sales.
Many products with great launches fail, and many products with mediocre launches succeed.

The difference is people with successful products execute for a long time.
Don’t launch on Product Hunt on launch day.

If your Product Hunt launch is the first day people are seeing your product, you’re hoping the launch makes it successful.
Create a product, get awareness, and get your product to customers who care about it, who like it, and who are following it.

That way, when you launch on Product Hunt months later, you have a base of customers to support you.
Marketing is tiring, doesn't feel natural, and takes time.

At first it feels like nothing, nothing, nothing. Then suddenly people pay attention.

You don’t need traditional marketing, you need people to care about what you're doing.

Build an awareness engine for your work.
If you enjoyed this and want more creators and entrepreneurs to see it, please:

1. Retweet the first tweet
2. Follow me @jmikolay for more

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More from @jmikolay

29 Jul
A distillation of what @wes_kao said about product and company building in the 10x Creator Course

How to commit to a direction and be open to changing it:
There's no cap on the quality of your course, product, or business

But when you’re building, three questions never go away:
🔷What should I fix?
🔷What should I improve?
🔷What should I build next?
🔷If you wait too long to get information, it's too late
🔷If you stay too flexible, you won’t get anywhere
🔷If you ignore too much, you might go the wrong way
Read 23 tweets
27 Jul
A distillation of what @shl said about creativity and entrepreneurship in the 10x Creator Course:
Some of the most successful musicians don’t make transcendent music; they make good music and talk about their process.

Some of the most successful authors don’t write prize-winning books; they write good books and talk about their process.
Breakout creators are like startups. They reinvest what they make into themselves.

Think about everything related to running a business, then apply that to being a solopreneur.

To build equity and asset value, build a catalog of products.
Read 20 tweets
26 Jul
Writing landing pages is hard.

@jackbutcher and @harrydry spent 90 minutes reviewing 15 landing pages from the 10x Creator Course. I distilled their insights from 15,000 words to 1,500.

Audit their masterclass in marketing and branding:
The two biggest marketing points in the world:

When you share what you know, you prove you know it. When you prove you know something, you confirm you can teach it.
The most important thing in advertising is believability, and nothing is more believable than the product itself.

The job of a landing page is to bring the product to life.
Read 34 tweets
6 Jul
I'm still reeling from the quality of people building together in the 10x Creator Course

We're two weeks in and it's obvious we're going to have breakout products and stars

Meet the hand-picked inaugural cohort (and follow them to build relationships now):
10xCC Co-Instructor: James Baird (@james_d_baird)

🔷Sense Maker @synthesischool
🔷Learning Designer for Universities
🔷Creator of Info Products (1.5 million reach)
🔷Former College Professor
1. Aadit Sheth (@aaditsh)

🔷Engineering Student, University College London
🔷Genius at Audience Building
🔷Building with a co-creator
Read 21 tweets
2 Jul
I've long struggled with the creative process, and now I realize I'm obsessed with it.

Last month I published the Internet Creator Manifesto Draft 1.0, and asked for comment. This is Draft 2.0, distilled from 750 words to 337.

14 affirmations for creators, by creators:
I show up and give myself permission to create.

I focus on the process, not the outcome. Because I don’t control the process, I surrender to it.
I do what creators have always done: take the counsel of other creators.

I pay close attention and I'm selective about what I pay attention to.
Read 17 tweets
14 Jun
What I’ve learned channeling the worldview of successful creators

An internet creator’s manifesto, Draft 1.0:
I have a duty to be useful and to be myself.

I don’t know what’s useful or obvious to others, so I share things useful or obvious to me.

I never know what will resonate.
I show up daily and give myself permission.

“The warrior and the artist live by the same code of necessity, which dictates that the battle must be fought anew every day.” -Steven Pressfield
Read 32 tweets

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