The fundamentals here are that California and Activision disagree as to what the law requires to be retained/turned over. You can see that with California calling what Activision claims as privileged as merely “attorney involved”.
Similarly, the document destruction looks bad because California is framing the documents as related to the case/complaints, but Activision’s claim is that they are not. Could Activision be lying? Absolutely, but…
…it’s important to note companies destroy documents every day for security and other good reasons, and Activision’s practice would likely be to effect such destruction. Could this be nefarious? Again absolutely, but the act of destruction itself doesn’t make that case.
And some of these questions aren’t obvious to us on the outside. For instance, CA believes that internal studies should be delivered when Activision appears to believe that only the baseline data would need to be turned over and their own internal analysis falls outside that.
Is that correct? Hard to say without looking at the materials, but it’s not definitely wrong, so it will be interesting to follow as the case proceeds and Activision mounts a defense. Always a lot going on in litigation. /FIN
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This piece is wrong in that it completely misses the distinction between “society” and “government” (not to mention in treating a bureaucracy’s unelected officials as emblematic of “democracy” itself.)
That said, it’s a common erroneous conflation and one I may discuss further.
Specifically, Mass Effect has a great deal of faith in “people” (or more specifically, individuals). It does not have really any faith in collective action or institutions (including the military). It’s a very 80s media approach to the question (think Ghostbusters and the EPA).
So the article is wrong on its premises, and from there wrong on its argument and conclusions, but one interesting question is ‘Why?’.
A wild thread here from a famous Internet figure putting a stake in the ground against games and “gamers” because...some folks on a Minecraft server used slurs.
It’s a wild take against a whole industry, but video games (and gamers) get compartmentalized more than others.
I’m a gamer of course, and we’ve talked a lot about industry perceptions/reporting in #VirtualLegality, but it’s always interesting to see games in particular get labeled industry-wide for the actions of a few.
You don’t see the same pushback to YouTube comments, for instance.
Which is all a long way of saying: I never recommend judging entire industries made up of a multitude of different participants, content, and experiences solely based on the bad behavior of a few.
I’d be happy to talk with @tomscott about it sometime.
So, this is a political document (Democrat-led), and should be taken as such, but it is certainly interesting to see a major House committee declare effectively all current Big Tech companies as monopoly abusers in violation of antitrust laws.
Most notably in respect of Apple, vast weight is given to arguments made by various members of the “Coalition for App Fairness”, including that Apple’s 30% is too expensive, and that they are illegally restricting access to their own hardware.
Will be interesting to see what, if anything, the Republicans add here, but it certainly suggests that a Democrat-led Department of Justice would intend to knock some heads in Big Tech (and that Apple vs Epic will get a bit wilder before the end).
A laughable assertion. His authority is expressly limited (outside of prohibiting gatherings) solely to "procedures...to insure continuation of essential public health services and enforcement of [existing] health laws."
Absent a threat to "continuation" there is no authority.
The order, for those interested. Difficult to see how application of the non-delegation doctrine that prohibited an elected official's actions in this regard would permit an unelected official's, but I guess that's for the next lawsuit.
Notably, the court in Certified Questions was particularly concerned with the lack of contours given to the executive's use of power, where here, virtually no such contours are established at all. Instead, the director simply shouts "continuation" and provides 4 pages of "law".
Here on the eve of #TheLastofUsPartII let's take a look back at two months of Sony legal stories.
It begins with a question.
"Is Sony Illegally Using the DMCA to Muzzle Last of Us Leaks? (VL215)"
A deeper dive took us into the seedy underbelly of Sony's previous attempts to "extra-legally" curtail discussion of their information, let out into the wild.
"Last of Us Leak Follow-Up: A History of Legal Violence (VL216)"
Next we turned to an examination of "fair use" in the context of "unpublished works", unfortunately (for Sony) finding no satisfaction in the law for Sony's DMCA "aggression".
"Last of Us Leaks: Counters, Fair Use, and Unpublished Works (VL217)"