Gamification has become somewhat of a buzzword in recent years, and product managers/designers are eager to incorporate it into modern products⭐
But how does gamification really fit into product design? 🧐
Gamification is the usage of game mechanics or elements in a non-gaming context such as digital products, services, or brands by adding a gaming edge to it. ⚽
Did you ever think about why those silly little phone games turn into hours of non-stop gameplay? 💭
Games are designed to attract and build a natural stickiness in human beings. The happiness, curiosity, and excitement which they trigger in turn can help with:
👉Better engagement
👉Loyalty
👉Higher retention rate.
Some of the common game-like elements are:
🎯 Stamps/Badges/Rewards
🎯Credit Score
🎯CashBack and In-app currency
🎯Ranks and progress bars
🎯 Loyalty programs
Which are some of the apps which have gamification embedded in their product?
✨Productivity apps like Todoist have "Productivity Score" and you get rewarded with karma points for completing every task
✨ Financial apps like CRED gives "coins" whenever you pay your bills
✨ Learning apps like Duolingo has rewards every time you complete a level
✨ Fitness apps like Strava/FitBit focus more on consistency and reward you for the same
Hope you liked this thread by @Rajan_cing. In case you want us to cover any similar topic let us know 👇
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We have two YC founders speaking to us about growing their startups during the pandemic 🙌
The panel includes Purya Sarmadi (YC W21) and @segaldoron (YC W21) 🔥
Purya Sarmadi is the Co-Founder and CEO at @MedMeHealth. MedMe was founded with the mission to transform pharmacies from dispensing locations to healthcare hubs ⚕️💻
All of us as students have studied Lemonade Stand Economics to understand basic/complex concepts of everyday economics. It helped us understand business models, profitability, Capex, etc. It sold a story, made it more relatable, and hence easier to understand. 💭
We bring you a similar series for product management where we will explain basics and complex jargon that are often used in the product scrums. We kick-off this series with a very common term in the product space that is CAC or Customer Acquisition Cost.💸
CAC in essence is the capital a company spends on acquiring customers for their business. That business can be anything from a SaaS company or D2C companies but for the sake of context let’s assume the business is an on-demand delivery company with an app (like Dunzo) 🛵
1/ An early stage fintech start-up is looking for a PM with 2 – 4 years of work experience ideally. They are working alongside a successful entrepreneur on his next big idea.