今天心血来潮研究了一下 #zedrun 的 breeding,发现在控制入场门槛方面比 #AxieInfinity 健康许多。但矛盾之处在于NFT和GameFi项目都以高价作为破圈标准,所以同为18年上线的游戏,Axie拔得头筹,而Zed Run则被评为“不温不火”,这条thread可能会侧重游戏数值设计层面聊一聊这个游戏的优劣之处。
1.Axie的遗传特性多、公式复杂且在强操作性的游戏对局中不易体现。6个身体部位分别受3种基因影响,主要体现在外观的改变,并相当广泛地影响了攻击、防御、速度、生命等6个数值。 简言之就是数值复杂、可控性弱。
2. 相反,Zed Run遗传特性简单可控,就像孟德尔的豌豆实验。马匹比赛表现仅由能力、耐力和体力3个数值决定。其次是繁育目标明确:血统型、比赛型、外观型。在breeding玩法中,明确的目标和繁育公式能给予玩家更多引导和鼓励。
3. 除了breeding之外,Zed Run的疲劳度设计也值得借鉴,每场比赛都会消耗体力,只有前2-5场能够全力发挥,后续比赛数值会削弱。跟此前提议Axie增加战损是同样的道理,将资产作为消耗品是缓解通货膨胀的一种方式。
4. 该游戏很大一个问题在于缺乏通证,虽然NFT售价不高,但无法建立一个完善的代币经济模型,因而缺乏玩家奖励机制;并且gamble性质很强,掏钱比赛的12人对局只有前三名可获得奖励,很多冲着P2E来的玩家只有亏钱的份。
5. Anyway,博彩毕竟是游戏的原始雏形,部分机制值得借鉴,但要真正实现P2E的话还需增强竞技性和可玩性,并且创造一个能实在奖励玩家的经济系统。

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More from @Lanyi12609235

21 Oct
最近研究discord运营比较多,没时间看项目学习💦不过发现gamefi游戏品类有拓展的趋势:前天试玩了#Gala 的 #SpiderTank ,有被手感爽到,加上 #ThetanArena 这个手游链改,moba➕电竞的未来也许不远了。再看 #Paladinpan 的肉鸽,游戏品类越来越广,晚上写个thread总结下。
🎮🦾🦿游戏拯救世界!
1. 我最反感的说法就是“玩赚游戏/玩赚机制”,但凡遇到这样推游戏的基本都是诓人,根本没有这种品类,顶多是个换皮yeild farming。这种游戏很容易变旁氏,玩家买了NFT才能挖矿种地,收益返得很慢,挂机肝一天才回一点本,必须吸引新人进来给自己解套。这种资金盘就是纯磨人,没有任何游戏性可言。
2. 比纯挖矿稍好一点的是博彩,再往上是略带观赏性的赛马、自走棋,这几个本质都是拼数值,后台一顿算,稍微播点动画意思意思不用动脑,数值硬刚就完了。再往上是策略性卡牌,打元素加成、阵型牌组,比如Axie,还有SkyWeaver在beta测试,昨天发币的GodsUnchain策略性也很强,教程完善,可以免费试。
Read 9 tweets
19 Oct
A gamefi team asked me to work with them last night...literally "work" 😳as a designer to build the takenomics or community. It reminds me to tweet more English content,or translate previous tweets into English due to most of gamefi projects abroad.🤔 Image
Though I can't participate in other gamefi projects due to my crowded schedule, it's significant to keep communication with developers over the seas. There hasn't been a perfect case in the brand new ecosystem, thus we have to research in-depth and learn from each other.
Here's my advice to them: 1. Enrich your website instead of putting a web game directly, because people want to dive into your team, road map, takenomics and etc. Detailed information benefits to build a stronger trust between the players and the developers.
Read 5 tweets

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