This is the first time I've had to protect my account because shit's too crazy
Okay maybe there's actual input lag and there's plenty of shit wrong (Controller Pak not emulated, the button layout, etc)
Not seeing actual 64DD code also makes me mad I already have plenty of reasons to not even pay
Believe me this lack of care cements the idea that I don't wanna pay.
And also I stopped all datamining at the moment the mood REALLY went too sour for me.
All datamining info will be written in a seperate post on my Tumblr instead when I'll get back to it. Right now this is just, no.
All info on input lag and technical graphics emulation I'll leave it to experts like Digital Foundry or My Life in Gaming. I just don't care anymore I'll just focus on the little things instead when my mood is back to not being shitty.
BTW I block assholes on sight, I'm fine discussing things but if you go like "this pussy has blocked me" just because you can't see the tweet as I protected the account I'll make sure to make that a reality I want none of your bullshit
I'm on Twitter to talk about cool things, I did let myself fired up because it's very easy to let your guard down into the overall mood and I certainly wasn't very nice at times but still ffs
That said do complain about N64 Switch Online's state, make sure Nintendo knows.
Okay the more I see N64 NSO in action the less I can try to find something to defend. This is straight up a failure.
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My opinion on N64 Switch Online is this:
- I don't necessarily expect the most accurate emulation, because N64 emulation is genuinely hard to do.
- However I expect an attempt that respects the original game so the fog and other graphical issues are frankly unacceptable.
- Ocarina of Time seems to be an outlier overall in terms of emulation compared to the rest, but it's still unacceptable for such a game.
- Controller Pak emulation is a thing and they didn't use it. Save states are supposed to be an alternative, not the way to save for Winback.
- Still no functioning 64DD emulation. So I'm not giving much hopes about F-Zero X Expansion Kit.
- This version of the emulator has a lot to make the job seemingly easier to support games (Lua script for game hacks, RPT files for Texture Replacements, etc).
Controller Pak emulation seems functional in N64 Switch Online so I don't get it, it just needs file management I believe... but when I looked even further I found out something else about it.
They can literally make a combination of Controller Pak and Rumble Pak with some hacks, I don't see any addressing that actually conflicts with each other.
The N64 Transfer Pak emulation is just turn the power on and off. That's it.
Anyway here's the thing I have to say about N64 Switch Online:
They have bothered to hack every game to run on their emulator with less issues (with more or less success), some with even more complicated hacks to pull.
What this means is that the emulation team is actually actively reverse engineering games to fix issues with Lua scripts and other means...
They should do hacks about the Controller Pak then, in ways that allows seamless transitions between that and Rumble Pak without asking the user to do anything. Save states are cool, but they're there to give help, not to be mandatory to use for certain titles...
One day before I datamine the shit out of the retro NSO apps
Expect a system update as well, maybe 13.1.0 because the system doesn't have icons for N64 and Genesis (it does seemingly support them though)
I'd look at the System Update closely as well on Switchbrew (there's no way I can do it and understand by myself) as 13.0.0 has interesting dormant features.
Limited Run Games Wikipedia page: "The company, [...] was based on the preservation of video games"
NO. THEY'RE NOT DOING PRESERVATION.
Just releasing LIMITED runs of physical games is NOT preservation. Physical games, while easier to preserve for longer spans of time, is still ephemere by all accounts, and while that means you can play your game regardless if the system is still alive or way past end of life...
...it's still very much not preservation on its own. Preservation is much more than just physical games, and I dare say it's as much of an ignominy as saying FPGA is not emulation (hi Analogue)