Anyway here's the thing I have to say about N64 Switch Online:
They have bothered to hack every game to run on their emulator with less issues (with more or less success), some with even more complicated hacks to pull.
What this means is that the emulation team is actually actively reverse engineering games to fix issues with Lua scripts and other means...
They should do hacks about the Controller Pak then, in ways that allows seamless transitions between that and Rumble Pak without asking the user to do anything. Save states are cool, but they're there to give help, not to be mandatory to use for certain titles...
I really thought Nintendo would care about authenticity but this really gives me a lazy vibe. I don't necessarily think they're lazy, just the feeling, especially compared to NES and SNES where I think the polish is enough (there should still be more features but I digress)...

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with LuigiBlood

LuigiBlood Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @LuigiBlood

27 Oct
My opinion on N64 Switch Online is this:
- I don't necessarily expect the most accurate emulation, because N64 emulation is genuinely hard to do.
- However I expect an attempt that respects the original game so the fog and other graphical issues are frankly unacceptable.
- Ocarina of Time seems to be an outlier overall in terms of emulation compared to the rest, but it's still unacceptable for such a game.
- Controller Pak emulation is a thing and they didn't use it. Save states are supposed to be an alternative, not the way to save for Winback.
- Still no functioning 64DD emulation. So I'm not giving much hopes about F-Zero X Expansion Kit.
- This version of the emulator has a lot to make the job seemingly easier to support games (Lua script for game hacks, RPT files for Texture Replacements, etc).
Read 13 tweets
27 Oct
Controller Pak emulation seems functional in N64 Switch Online so I don't get it, it just needs file management I believe... but when I looked even further I found out something else about it.
They can literally make a combination of Controller Pak and Rumble Pak with some hacks, I don't see any addressing that actually conflicts with each other.
The N64 Transfer Pak emulation is just turn the power on and off. That's it.
Read 6 tweets
26 Oct
Okay fuck off now I'm wrong I get it
This is the first time I've had to protect my account because shit's too crazy
Okay maybe there's actual input lag and there's plenty of shit wrong (Controller Pak not emulated, the button layout, etc)
Read 11 tweets
25 Oct
Apparently I have no heart for not releasing more prototypes
Just saying, I have like legit no prototypes to release now, the last one was Dezaemon DD that I kept for so long and I finally got it out there...
I very rarely get prototypes to release, I usually act as a middleman, I don't buy any protos because I don't have money
Read 5 tweets
25 Oct
One day before I datamine the shit out of the retro NSO apps
Expect a system update as well, maybe 13.1.0 because the system doesn't have icons for N64 and Genesis (it does seemingly support them though)
I'd look at the System Update closely as well on Switchbrew (there's no way I can do it and understand by myself) as 13.0.0 has interesting dormant features.
Read 4 tweets
9 Sep
Limited Run Games Wikipedia page: "The company, [...] was based on the preservation of video games"
NO. THEY'RE NOT DOING PRESERVATION.
Just releasing LIMITED runs of physical games is NOT preservation. Physical games, while easier to preserve for longer spans of time, is still ephemere by all accounts, and while that means you can play your game regardless if the system is still alive or way past end of life...
...it's still very much not preservation on its own. Preservation is much more than just physical games, and I dare say it's as much of an ignominy as saying FPGA is not emulation (hi Analogue)
Read 11 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!

Follow Us on Twitter!

:(