Just watched a video about creating good villains and this young lad makes the mistake of saying the Xenomorph is the villain of Aliens.
It isn't.
The villain is the corporation, and the agent of that is Ash.
Alien. Not aliens.
The alien itself is, essentially, the repercussions of the machinations of the corporation.
Ash lets the infected in, he allows it to develop and hatch, he tries to murder Ripley to cover up the corporation's instructions.
But he isn't human- he doesn't choose to do these things, he is a machine. Like the ship. Like the corporation. And, ultimately, like the alien.
The biomechanic motif of alien is humanity, life, vs inhumanity, the machine.
This is especially true of our situation right now. The virus isn't the villain- it just is. The villains are those who allow it to spread, for greed, for their arrogance, for their beliefs, for profit.
The villain in Alien is capitalism.
Ripley represents (at least in the good movies) life. She holds life sacred. She makes the hard calls again and again to save people.
She refuses to let the away team on board- to protect the people on board- which is the right call.
She goes back for the cat.
She constantly risks herself to save life in Aliens.
She goes back to lv436.
She drives the apc into the building to rescue the marines.
She nurtures a traumatised Newt.
She rescues hicks.
She goes back for Newt.
She goes back for Newt again with the loader.
Ripley holds life dear, and makes decisions that put life above profit or things.
She blows up trillions and trillions of dollars of ships, cargo and colonies to save people.
The villains are always profit focused.
In aliens, Cameron flips the script on Ash- he writes Bishop as a machine that protects life and Burke as the monster- a human, making evil decisions for the company. This is a strong message that humans make corporations.
You can see this when Bishop places his hand over Gormans in r
The knife trick. Even though he must follow the instructions to play the game, he protects Gorman with his hand- and he cuts himself as a result.
Burke, however, talks sweet but chooses profit over life.
The xenomorph isn't the villain of Alien. The queen isn't the villain in Aliens.
Got that?
We are.
I think that is why Alien 3 fails. It does not have a villain per se- it is just a bunch of dudes and Ripley trying to stop an Alien pooch. She is doomed and everyone is doomed and none of them represent life. It is just one depressing note.
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For artists:
□ Show wireframes and textures on your folio- we need to see how efficient and organised you are.
□ Create a spread of styles as we tend to look for artists who can hit the ground running in the style of our game. Make specific art for a specific job.
□ avoid highly sexualised work in your folio unless the job is specifically for the adult industry. Hirers will just see a "future sexual harassment lawsuit" flashing before their eyes.
□ its is very unlikely you will get a lead character role to begin with- or even a secondary character role- you are most likely going to be picked up for asset creation so ensure you have weapons, rocks, plants, furniture etc to show you are open for basic tasks.
I did this goblin head model many years ago...I think it was in zbrush 2, to give you an idea. It's rough by modern standards but it got me a lot of work back then.
There is a story here...
When I was a kid, I didn't know about Jewish tropes or the cruel charactures of money grabbing hook noses I now know today, I grew up with a Jewish neighbour and had play dates with some Jewish twins from preschool- it just didn't register with me that they were "different"
I didn't see the imagery and have it connected until much later, and it didn't stick with me because I did not see that at all in my friends.
I had no idea that Fagin was a horrible Jewish stereotype, or any of that- until I was a teenager.
I don't hate Michael Bay, I have never met him, and never worked with him.
What I am saying is, having studied his work, he demonstrates very little ability as a film maker. His choices are constantly poor, and his respect for the material zero.
When he makes changes, those changes do not serve the IP, and seem to be driven by ego.
He cannot compose an action sequence which doesn't turn into a confusing mess, especially if you take away slow motion, he cannot develop character, he always falls back on the same tropes,
His films rely on nothing more than shot porn- we joking say he does big explosions which he has been a good sport about... but short porn is composing a single shot that has wow factor. Great for trailers.
Detail acts a catch point for eyes, or can be general noise- texture. Placing details strategically to catch and lead the eye around. Think of it like a pinball game.