@BillAckman seems to think so, making a $1.1 Billion investment recently.
$NFLX is down ~36% YTD (19 trading days). Their market value is now $170 Billion.
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$NFLX stock was down ~20% in one day, after management warned subscriber growth would slow down significantly for the beginning of 2022.
Overall guidance was pessimistic and below analyst expectations.
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In a nutshell, the future value for $NFLX relies upon:
- Continuing to be dominant leaders in SVOD market (currently about double $DIS in subscribers).
- Expanding margins as less content spend is required to maintain & grow subscriber base.
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Last year $NFLX spent ~$17B on content.
There are 2 important questions about that content spend.
1. How much will content spend need to grow incrementally moving forward?
2. How much of the $17B of content contributes to growth of new subs vs. maintains existing subs?
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If $NFLX sales CAGR over 5Y is ~15% and content spend only increases annually by 5-10%, we will see a significant increase in margins.
But the obvious question would be, is 5-10% enough to continue to grow & maintain subs whilst renaming the SVOD market leader?
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I’m really curious about the growth vs maintenance split of the $17B content spend. Would love to hear $NFLX bulls opinions.
In 2016, Netflix spent ~$7B on content and continued to grow subs at impressive rates…
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… I’d speculate that $7B *could* potentially be enough to maintain current level of subs. Implying that $10B of the spend is for growth.
Could we then make an adjustment to FCF (~$0 for FY21) and say $NFLX owner’s earnings is ~$10B?
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That number would suggest that $NFLX trades at 17x owner’s earnings. Which would be quite appealing…
but I am making assumptions to get to that valuation. I am certainly no expert on $NFLX, just dabbling after the recent drop in price.
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Even ignoring the adjustments for owners earnings (could be thinking about it wrong)..
The appeal could be for revenue growth to outpace the incremental increase of content spend, which would lead to significant improvement in margins either way. That aspect is interesting.
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Would love to hear thoughts from any $NFLX bulls about some of the questions raised in this thread.
Pro-Dex manufactures autoclavable, battery-powered, and electric multi-function surgical drivers and shavers used primarily in the orthopedic, thoracic, and maxocranial facial markets.
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Probably a difficult one to put in my 'circle of competence' but might be worth trying.
Larger customers contract $PDEX rather than building in-house. Pro-Dex saves them the hassle of getting FDA approval and the risk of wasting time and capital.
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Customer concentration is probably the biggest risk and the chance of any major customer developing in-house is definitely a threat.
$PDEX have recently doubled their R&D and lowering margins from 20% down to 11%. Recently increased manufacturing ability with a new building
Tencent acquired a 40% stake in Epic Games back in 2012. Well before #Fortnite became one of the most popular games of all-time
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Epic Games is still a private company so it is difficult to assign a valuation.
A group of Australian investors acquired a small stake at a US$42 Billion valuation in November 2021.
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The investors told reporters they had paid 8.3x TTM revenues.
They also said that according to material shown to them, they paid 6-8x NTM sales. This gives us an insight into revenue and expected growth for Epic Games.
$SPOT is a dominant market leader in music streaming, above $GOOGL, $AAPL & $AMZN.
They are also now market leader in podcasts, taking over $AAPL last year.
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After a 46% decline from ATH, $SPOT now trades at ~3x NTM sales and ~11x NTM gross profit.
If gross margins expand in FY22, it maybe be closer to 9-10x gross profit.
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@TSOH_Investing made an interesting point of $SPOT possibly being the only company below a $50 Billion market cap with the potential of reaching 1 billion MAU.
As of Q3 2021, 24% of total revenue came from domestic gaming & 8% from international gaming, so 32% overall.
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Tencent’s LTM revenue is $87b, therefore $27.8b came from gaming.
If we look at the $MSFT acquisition of $ATVI for $68.7b as a guide, they are paying 7.6x revenues for the gaming business.
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$TCEHY gaming business at 7.6x sales is worth $211 billion.
Tencent’s gaming business is a faster growing & higher quality business compared to $ATVI with a much lower customer acquisition cost and incredible exposure through WeChat & QQ.