One of my most important responsibilities is to prepare my players to train effectively when they leave the program. I call this as PLP (Player Led Practice). 10 mins on the clock, players have to take the lead designing a task which is variable, efficient, and with decisions.
@LinusholmstromR is 16 years old in the previous clip, impressive! This is how I describe the task. Imagine you are at college, and need to teach your roommate or student manager about guided defense so you can train effectively when practicing alone.
This is their task, using guided defense to work on Pick & Roll setups. Alternating between off the catch and dribble, changing locations, guided d giving different coverages etc creates good variability. Bursts are applied to create sky high time-on-task.
@Auriiiimas demonstrating good knowledge of aggressive coverage solutions as the handler in PNR. The great thing about PLPs is it allows players to work on things most specific to them and gives an input in the practice. This is something connected to my thread on SDT last month.
We also did some 1 on 0 (shock!). Why? It is likely that on-air training is what a lot of my players will encounter when they leave here. So even though we don’t do on-air, I use very short doses to encourage them to find ways to create variability without defense.
This is an example of a de-brief. We spoke about deception and finding ways to incorporate this in PNR handler set-ups. Biggest thing @LinusholmstromR raised was visualization. If a coach does on-air with them in the future, HAVE to at least visualize the D.
Great visualization here with connections added. Every rep within this 1 on 0 is different. While I would prefer to have some type of constrained or live defender immediately, this at least helps my players understand how to avoid blocked, constant practice in the future.
Challenged them to reject a diff way each time, and then try to reject in one dribble.
We mix this all up with regular bouts of shooting. When we shoot, I play defense with my assistant. For NCAA coaches, great chance to use student managers. Makes an incredible difference to the autopilot mode that players descend into when doing spot shooting.
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🤯Chaos Shooting
👉 2 balls, 2v2, 3v2, 4v2 all allow for good time on task.
▪️Offense can shoot threes, pass or drive but no rim finishes.
🏀This is something we are doing most practices. Let’s take a look behind the mess to understand the value of an SSG like this…
Bursts are applied, so offense and defense stay for 60 seconds before a rest & then change. When starting with this we did not add loud music. This led to more connections, making it a little easier for the offense. Also wasn’t as much of a strain on working memory.
🎶 Now we do this with loud music (not shown w/ Twitter copyright). Purposely pick something a little stressful such as heavy metal or arena sounds! Encourage offense AND defense to connect above the noise. Defense rebound and pass to anyone. Find the ROB shot, count the BRADs.
Thread on finishing. This is an example of how we can use constraints to lead to different solutions emerging. This allows players to self-organize and use finishing techniques which solve the problem and suit each player’s individual constraints.
This 10 minute video is today’s @BBallImmersion membership upload. One common question from coaches who read the blog was that these players must have been taught finishing moves 1 on 0 before being able to do them in a 1 on 1 or other SSG.
I’m not sure where this comes from as no situation is ever the same. The number of potential techniques are ENDLESS due to the always changing interaction of constraints. It’s akin to fighting an insurmountable battle explicitly teaching techniques as there are so many variables
➡️ The notion of fundamentals are something adhered to by many coaches who talk about players requiring fundamentals before they get the chance to play games or perform more “advanced skills”. Fundamentals are often coupled with explicit instruction. Why is this a problem?
Firstly, coaches who believe in fundamentals suggest that players have to be taught something explicitly before doing it in a game. This is simply completely false. Just watch a normal 🏀 game and see the number of solutions players use which have not ever been taught.
This idea of being taught something explicitly before using it in a game is incongruent with how learning actually works (a non-linear process). Every player has different action capabilities based on the interaction between individual, environment & task constraints.
Instead of putting players through a scripted routine of pre-determined 1 on 0 techniques, literally just play defense to improve the effectiveness of individual workouts. Use varying starts, always in a new location, with specific constraints on the offense (eg only threes).
I respect coaches who spend significant amounts of time planning their workouts. I still plan, but in a very different way. I avoid going through a list of specific techniques (aka “moves”) I want to impart on the player as the “correct” way of doing something.
Instead I look at what the player specifically needs as well as giving giving them an input in the workout. I then play “guided defense” most of the time, using my positioning to replicate situations seen by real defenders in a game.
😀 Thread on the importance of FUN and how this is misconstrued, particularly in the youth sectors of big pro clubs in Europe. This creates a perpetuating cycle which other youth coaches then emulate, damaging the experience players have of our sport.
Many GMs and coaches don’t think high level youth prospects can be developed while having fun. I have no idea why this is the case. Credit to a great book I am reading “Myths of Sport Coaching” (HIGHLY RECOMMEND), where many studies on this topic referenced.
🧠 Where does this stem from? The work of Daniel Kahneman was referenced in the book. As humans we hold onto existing schemas that result in errors in our thinking. This is very prevalent in 🏀 coaches, seeing fun as something only needed for rec ball.
While there are some consistencies with the jump shot, no shot is ever the same. Coaches talk about and attempt to train players to use the exact same, “repeatable technique” but this is impossible. What constraints affect the shooting motion? Read on… @BBallImmersion
▪️Distance from the basket (Elliott, 1992; Elliott & White, 1989; Miller & Bartlett, 1993)
▪️Presence of a defender (Rojas, Cepero, Ona, & Gutierrez, 2000)
▪️Body posture at ball release (Ripoll, Bard, & Paillard, 1986)
▪️Other movements completed by the player before shooting (Lorenzo & Arago ́n, 2003)
▪️Field of view (Oudejans, van de Langerberg, & Hutter, 2002; Ripoll et al., 1986)
▪️Physical characteristics of the player (Hudson, 1985b; Rojas et al., 2000)