The team will also be able to place a greater density of objects. This is shown off in the example below.
Note how the ground texture has additional texture with an added layer. This wasn't possible before.
Final Fantasy XIV invents Grass 2
Yoshida was frustrated when there was a scene in the Endwalker scenario that didn't look good due to the grass quality, and wanted it removed for that specific part.
Additional lighting points will improve visual quality, depth, and immersion and higher-resolution shadows will have increased movement and decreased flickering effects.
In Mare Lamentorum, they wanted the lighting to exude that it was being emanated from a distant source, but there were areas where the shadows would flicker. They hope this update will make them look crisper.
The team is still testing ambient occlusion and fog effects, but samples aren't ready to present.
These features affect the overall performance of the game, so they want to proceed carefully.
The third future concept: "continuing to provide regular updates on an appropriate schedule."
6.1 is planned for April. Hildibrand (he shall not be forgotten) returns in "Somehow Further Hildibrand Adventures" in patch 6.1 through 6.5. A new series of sidequests called "Tataru's Grand Endeavor" will be in patch 6.1 through 6.5.
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Starting the Endwalker Q&A session with producer/director Naoki Yoshida, global community producer Toshio Murouchi, and Kathryn Cwynar from the English localization team.
Heads up!! This is going to be heavy with Endwalker spoilers. Kate will also check notes from Banri Oda and Natsuko Ishikawa. #EndwalkerSpoilers
Please take this time to mute #EndwalkerSpoilers if you don't want to follow!
6.1 will include the first alliance raid in the 'Myths of the Realm' series. 'Crystalline Conflict' will be added as a new PvP mode. Arkasodara tribe quests and dailies will be added. Dragonsong's Reprise (Ultimate) will beadded, and the Unreal trial will be Ultima's Bane.
The team wanted to move away from calling them "beast tribe quests" and now refers to them as "tribe quests."
Re: Dragonsong's Reprise (Ultimate), Yoshida says it will release in 6.11. He says it's very challenging! The want you to enjoy the MSQ first before having to worry about Ultimate.
Live Letter #68 kicks off with producer/director Naoki Yoshida, global community producer Toshio Murouchi and translation from Square Enix LA's Aimi Tokutake.
Two major topics for tonight: the next 10 years of Final Fantasy XIV, and then a Endwalker Q&A.
The next Live Letter on March 4th will be focused on Patch 6.1. This Live Letter may touch on it, but it's not the sole focus.
For crafters, new actions will be added and existing actions will be adjusted. Recipe progress and quality values will be adjusted in accordance with value downscaling across the board. Further adjustments will be made so that the difficulty of crafting HQ items wont jump in 6.0.
New actions and adjustments to actions will be added for miners and botanists, but the name of "Perception" will be adjusted in some languages. English is unaffected.
Greater perception heightens the changes of triggering Gatherer's Boon which increases yield by one. Actions that increase the probability of obtaining HQ items will be replaced with actions that increase the probability of Gatherer's Boon.