Game Designer @SupergiantGames - Hades & Hades II🔥 Level, Enemy & Boss Design
Oct 1, 2020 • 19 tweets • 8 min read
Hey #Blocktober! I am thrilled to be able to share some behind-the-scenes looks at the Level Design in Hades.
To kick this off, check out this Elysium chamber timelapse showing my design pass through @_joannetran's art pass. 1/19
#HadesGame#leveldesign#gamedev
You'll notice that the design kit included:
- Walls: full cover (projectiles & movement), half cover (only movement)
- Gameplay: traps, pillars, tables, urns, exits.
Temp art/lighting in the greybox was minimized to keep it clear what is a critical gameplay object. 2/19
Mar 1, 2020 • 5 tweets • 2 min read
Carnitas. Guac. Charred Salsa.
I’m in heaven, 1000% my favorite homemade dish yet!
For the Carnitas, I based it off of @foodwishes recipie ()
Super simple prep:
A mix of pork belly and sirloin
A hint of cinnamon, garlic, and bay leaves.
Slow roast for 3.5hr and then braise for 15min.
Feb 24, 2020 • 5 tweets • 1 min read
So last week I beat Sekiro and I've been unable to stop thinking about it since. It's one of my favorite games in recent memory.
Which was actually kind of a surprise to me given that all the previous From Software games I've played have been unable to grip me past the first act.
Dec 10, 2019 • 4 tweets • 2 min read
Hades is out on Steam!!
This new trailer really hit home for me just how much the game has evolved over the last year. Its crazy how fast that time has flown by. Can't wait to see more people check out the game as we get closer and closer to 1.0 💀🔥⚔️!