Essa Hansen Profile picture
SF & Fantasy Author. The Graven Trilogy from @orbitbooks ✨ Film Sound Designer (as Nia) at @skywalkersound ✨ Rep @NaomisLitPix. Neurodivergent. she/her
Mar 15, 2023 14 tweets 3 min read
I’m cutting BGs (a.k.a. backgrounds, ambiences, atmospheres) on a film right now and looked over some advice I got years ago from a veteran editor. I’ll share some of it with you all here 🔊🧵

#filmsound #filmaudio #soundeffects #fieldrecording #sounddesign • Think of sounds for transitions, and how to define small changes in space (bottom of cliff vs top). Think of contrasts, e.g. temperature, size of space, mood.
Apr 2, 2022 15 tweets 5 min read
I’m going to rethread over this older thread with specifics about how I approached the initial sound design and FX organizational workflow for #Encanto. We had four sound effects editors, plus me and one assistant. Just me designing sounds. 🧵 1/? First watch, I gathered character names, relationships, gifts, and listed out design elements like candle and door magic, casita stress/cracks, animals, ambience ideas, where and how often things repeated (e.g. casita formation in opening and ending). 2/?

Dec 16, 2018 20 tweets 5 min read
Hey new sound followers! This seems like a good time for a roundup of the various #SoundDesign craft threads I’ve done this year. Thread thread! 👇🏼 Animal recording!
Jul 3, 2018 9 tweets 4 min read
#NiaHansen #sounddesign thread on EXPLOSIONS and fun with liquid nitrogen. Because liquid nitrogen is fun. Don’t try this at home. 💥💦❄



#filmsound #soundeffects #fieldrecording #audiopost #postproduction #gameaudio This explosion recording day was for War Horse. World War I is a time period that not very many living people have actually HEARD. This gave the sound designer and editors some liberty to be interpretive and nonliteral with some of the war environment, guns, vehicles, etc.
Jun 4, 2018 12 tweets 5 min read
Another #sounddesign thread, this time about #soundeffects #fieldrecording for film!

#audiopost #postproduction #filmsound #filmmaking #gameaudio We don’t always have the time or budget to collect many new/unique sounds for every film, esp. on Marvel projects which are so busy. We also may not know what we need until a visual effect shows up, or we learn that something cut/designed isn’t working.
Jun 2, 2018 11 tweets 6 min read
How about another #sounddesign thread? With gifs! This time about #BigHero6 and some tricks for humor.

Animations are fun because no sound is recorded on “set.” It’s a blank slate.

#filmsound #soundeffects #filmmaking #fieldrecording #audiopost #postproduction I love recording funny sounds. Baymax’s squeaky body was a yoga ball I sat on at work (good for spine!). There are so many ways to perform a squeaky prop. I manipulated every phrase I could out of it. Fast, slow, rhythmic, impacty. It had a nice resonant “inflated” feel.
May 29, 2018 14 tweets 5 min read
Long #sounddesign thread! First half will be obvious stuff to people in #filmsound #audiopost #postproduction, but maybe interesting to outsiders. Second half is about rhythm and the importance of silence.

#soundeffects #filmmaking #fieldrecording #WinterSoldier Viewers often think all sound is recorded magically on set. Nope! 90% of the sound is added in during post production. Ambiences, crowds, foley (footsteps, props, cloth movement), sound effects. Not just for films with lots of visual effects.
May 25, 2018 12 tweets 4 min read
Some people enjoyed my #sounddesign craft thread the other day + they’re fun for me, so let’s try another! This time I want to talk about hard-to-describe sound concepts. e.g. Vormir in #InfinityWar

#filmsound #soundeffects #filmmaking #fieldrecording #audiopost #postproduction Sometimes the hardest part is translating clients’ explanations & descriptions into a sonic experience. Esp. true for surreality, ambiguous objects/powers, magic, etc. Often deciphering comes down to “just make it really cool”—which is all all about drumming up creative ideas.