Indie game developer, amongst other things #gamedev https://t.co/rwX674GSW5
Jun 27, 2020 • 9 tweets • 3 min read
Today I'd like to talk about the shader I made for The Adventures of Wolf and Hood. It's what gives the puzzle pieces their realistic look but it also allows for a cool visual effect when you complete a puzzle. 1/9 #screenshotsaturday#gamedev#indiedev#jigsaw#madewithunity
The shader is actually pretty simple, just a main texture plus a shadow and normal map derived from the shape of the puzzle pieces. The cool bit is how these are smoothed away around a position in space (the final mouse position) with the effect radius controlled by script. 2/9