Valentin Profile picture
🇪🇺3D/Technical Artist, Webdev, Game Designer and Programmer. 🌊Working on an #IndieGame and many other projects ☁️Bluesky: @ https://t.co/eObZsUhFU2
May 11, 2022 4 tweets 4 min read
💎 Tonight I dropped my #NFT"TheFrog" at @makersplace.
Number #1 of 35 editions was bought by @baggins_fomo for 0.5Ξ($1,172.55).

✨I am infinitely grateful for so much support and hope that "#TheFrog" #1 finds a special place in your collection! ⚡️
#NFTCommuntiy #NFTdrop 1/3 ❤️I am speechless about so much support and trust!
🖼If you would like, I would be very happy to prepare a high resolution print of the work for you. That would be a pleasure.⚡️
#NFTCommuntiy #NFTdrop @baggins_fomo 2/3
May 10, 2022 4 tweets 7 min read
💎Finaly my last project: #TheFrog is now available as a limited 1/35 edition on @Makersplace.💎

⚡️I'm very happy that there was so much support in the past days and I am very excited where the journey goes👀
#NFT #NFTCommumity #DigitalArt #NFTdrop

makersplace.com/vwgamedev/the-… 1/4 ⚡️For those who have not seen the trailer in the last few days, I attach it here.
It was rendered in the @unity engine and the beautiful soundtrack was created by the talented musician @rossbugden.👇 2/4
#NFT #NFTCommumity @makersplace @ScamChair
Apr 15, 2021 5 tweets 10 min read
🥳To say thank you for my 200 followers I uploaded another #freebie🎁. I also want to thank @Sketchfab for the great support. It's great that artists are supported like this.💙

#3D #3DArt #GameArt #IndeGameDev #Mech #Tank #Cinema4D #Octane #Substance Here are more renderings, rendered with Octane in Cinema4D, of the mech.
It is rigged, but not the hydraulic stamps. You have to do that manually with constrains in your favorite 3D tool.
#3D #3DArt #GameArt #IndeGameDev #Mech #Tank #Cinema4D #Octane #Substance
Apr 14, 2021 4 tweets 3 min read
I built a #Cinema4D Xpresso plugin to create hydraulic stamps quickly and efficiently and to animate them later easily. a small speed modeling #mech can test the hydraulic stamps now. #IndieGameDev #3D #modelling ImageImageImageImage ImageImage