(a thread)
#UE4 #gamedev #techart #vfx #realtimevfx
realtimevfx.com/t/smoke-lighti…
is to bake out the actual light scattering, from different directions
actually that thread is so great! I learned a shit ton from him. but I can't seem to find his twitter after some digging :\
I gave it a little try tonight and it was insane. this is a SPRITE
sidefx.com/tutorials/crea…
allows you to have better image quality and / or smoother transition. although there are tradeoffs (more textures & pixel shader complexity). thought I should mention.
I'm not sure how easy it is to implement the approach we talked about here but look at how gorgeous the result is, and it's realtime😍