We have been working feverishly on our Layer 2 implementation which is going to make our entire decentralized and non-custodial gaming ecosystem 1000 times better & faster!

We took your advice and improved the onboarding and payment flow
and we will be personally paying for all Layer 2 transactions ourselves from our corporate wallet so users won’t have to.

Since we are now working on Layer 2 for the majority of smart contract gaming functions, contest winners and winnings will be determined and paid instantly!
Additionally, games will start faster and we will see other general improvements and increases in speed of gameplay for any onchain network activity.

The Layer 2 provider who we chose is very well known in the DApp space with near 1 second block times!
Furthermore, we are planning on embarking on a joint integration announcement and marketing campaign with this Layer 2 provider as well upon launch!

We will be announcing who the Layer 2 provider is as we get closer to the launch date.
As of right now, we anticipate having the COMPLETE Layer 2 solution implemented, live, and online by Friday Sept 25th. Just 9 days from now; an AMAZING feat by our dev team!

In the interim we have turned testnet multiplayer back on so everyone can continue to compete online.
We also have decided to leave testnet mp up as well after Layer 2 goes live so users can continue to practice for free or choose to play for REAL tokens on mainnet!

Thanks to everyone for the support. We are confident this scaling solution will be well worth the short wait!

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More from @RealChainGames

27 Sep
We are simultaneously & actively working on a @CallofDuty #ModernWarfare implementation where users can compete on #BattleRoyale & Multiplayer battles for most kills, points, wins and more for !
The way it would work is users would join a specific Web3 #COD lobby designated for points, kills, wins, etc with other players on the network.

Players can then play on different & completely separate arenas but would still be battling internally for tokens!
The competitions will run a certain time frame (1 hour, 4 hours, 12 hours, 24 hours) & for a specific amount of games (1, 5, 10, 25 games, etc). Users will then have that designated amount of time to try to rack up as many points, kills, wins, etc during this timeframe & games.
Read 6 tweets
25 Sep

To celebrate Layer 2 Mainnet launch, we are giving away ! 🙌

✅ 25% BONUS to all winners of all games!

✅ 20% One time match play bonus to all wallets that allocate $50 in CHAIN to their gaming session & play > 5 games.

⏬Details in thread⏬ Image
25% BONUS to winners of all games! This means if you place in any race & win a payout, we will increase the payout by 25%! (Ex. 100 CHAIN payout becomes 125 CHAIN)
20% One time match play bonus to all wallets that allocate $50 in CHAIN tokens to their gaming session AND* play at least 5 games. What does this mean? Add $50 in CHAIN to your CHAIN allowance for playing, and we will give you $10 extra in BONUS CHAIN to play with!
Read 4 tweets
23 Sep
We are proud to announce we have collaborated & integrated with Layer 2 provider @maticnetwork to enable SUPER FAST & SUPER CHEAP #Ethereum transactions for all Chain Games transactions providing a superior UX for all users!
We are LIVE on testnet right now with the #MATIC solution & here at @RealChainGames we like to under promise and over deliver! That’s why we are bringing you the full mainnet implementation of this solution a full day early!

How To:

We are LIVE on testnet right now with the #MATIC solution & here at @RealChainGames we like to under promise and over deliver! That’s why we are bringing you the full mainnet implementation of this solution a full day early, & will be releasing it tomorrow Sept 24th!
Read 5 tweets
14 Sep
🏎🏁 Super Crypto Kart Version 1.0 mainnet version is available for download!

🔥 This is our first multiplayer release on mainnet with real live crypto payouts!

✅Windows - bit.ly/35A68IF

✅Mac OS - bit.ly/3kinvBS

✅ Linux - bit.ly/3iALvQk
Please note all testnet users will need to re-create their username and accounts.

Also if you previously installed any previous testnet or single player version of Super Crypto Kart, you need to remove the following config directories:

1. Open run (Win+R)
2. Enter %appdata%
3. Delete the directory named supercryptokart

Mac: rm -rf ~/Library/Application\ Support/SuperCryptoKart/config

Linux: rm -rf ~/.config/supercryptokart/
Read 5 tweets
14 Sep
The much anticipated mainnet of CHAIN GAMES is now LIVE!


Be part of the journey by staking your on our mainnet staking platform. Stakers receive 15% of the rake as rewards & 1% of the rake will be permanently burned CHAIN is deflationary

staking.chaingames.io Image
Mainnet Contract

The mainnet contract that enables live contests/competitions with REAL crypto payouts on ANY SUPPORTED GAME is LIVE

New Version 1.0 Builds of Super Crypto Kart!

We are releasing 3 new builds of Super Crypto Kart that will add mainnet contract function
We are currently updating the builds right now and adding in the mainnet contract addresses. The new builds will be available Monday September 14th, 8:30 AM PST (~8 hours from now)
Read 5 tweets
9 Sep
We are currently integrating the entire CHAIN ecosystem and infrastructure with a very well known Layer 2 solution which will MASSIVELY reduce gas fees and costs to interact with our smart contract and network.

The plan is to launch end of week (Sunday) with our existing Layer 1
solution, and then in tandem work on the Layer 2 solution and push that out when it's done.

We anticipate the Layer 2 solution will take approximately 3 weeks to integrate, and once completed will launch with the transition happening immediately.

This is going to allow for us
also to potentially lower entry fees for games, offer/support micro-payments, and much more!

This is a stop gap / bridge until Eth 2.0 rolls out and positions us PERFECTLY to scale and handle the amount of transactions we anticipate, while at the same time mitigating any Layer 1
Read 4 tweets

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