3/ This is why all breakthrough products in their report started with an insight about a major customer struggle.
E.g. "Cat piss so bad, I'm ashamed to invite guests home"
or "I don't like either sugary drinks or artificially sweetened drinks. What should I have?"
4/ As you read the case studies in the report, it'll become evident how:
- None of them started with a technology insight
Rather they started with a customer insight and searched for the right technology to satisfy that job (sometime for years).
5/ What's super-interesting is that the biggest customer pains are right under our nose if we decide to ask the right question (which we don't ask because we know it is impossible).
Like, what if you could provide Michellin 3 star salad experience at home, for everyone?
6/ Remember: successful products NAIL the customer circumstances through multiple iterations of interviews, testing and product tweaking.
7/ This process means from insight to launch, it can easily take years.
The report emphasizes the importance of getting it right for breakthrough innovations. You simply can't rush your way into $50million dollar year-1 sales. (Besides relying on luck)
8/ What stood out to me was also that it was not the individual genius that produced breakthrough products, but rather it was top-down C-level commitment to:
- Fund category-creation innovation
- Change incentives for teams working on innovation to not focus on short term
9/
- Not encourage pet-projects but encourage innovation process
- Patient for results, impatient for iterations
- Solid consumer insights and market research team
10/ Upon reflection, I think the biggest mistake I've done is get excited by ideas in my head rather than getting excited about surprising customer insight.
11/ Another thing I need to get better at is a nuanced understanding of customer circumstances.
What are they struggling with can only be answered if there's a rich understanding of what context do they find themselves in?
12/ Last point: it was also interesting to note that the LAUNCH process of these products started a full year or two before the actual launch.
These firms realized that scaling an idea to production is no trivial challenge. Even panaceas need sourcing of ingredients.
13/ I'm frankly amazed how retails share business case, testing experiments, customer stories with their retail partners to get their buy-in before rollout.
Getting distribution right is perhaps an equal (if not bigger) contributor to breakthrough product success as product is.
14/ That's it.
Hope you enjoyed the thread. If you have specific snippets/insights from the report, that caught your eye, share them in this thread.
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1/ It’s important to clearly distinguish between what people desire and how they fulfill them.
Our desires usually remain the same, but methods of fulfillment keep changing.
2/ For example, the desire to have good oral hygiene can be fulfilled in multiple ways: toothbrushes, mouth wash, or even crunchy foods like carrots that help clean mouth as we chew on them.
1/ You create value when you fulfill the unmet desires of people better than the alternatives they have (from competitors).
2/ The idea that capitalism rewards things that are rare and valuable was proposed by @ScottAdamsSays in his essay on career advice where he recommended readers to master various skills until no one else has the mix that you have.
So I spent my Sunday evening training a neural network to generate 🎥 movie plots, and the results are...
Intriguing and hilarious.
Read on for examples.
1/ Movie plot involving 👽 ALIENS:
"Aliens land in the California coast to find a way to fight against the machines."
"Aliens land on Earth, kidnap young people, make some money selling drugs and end up in the desert where they live."
2/ "Aliens land in our city and kidnap people to keep them in it. Their leader is an alcoholic cop, and the people of the city try to get him into custody and take revenge."
"Aliens land on earth and the moon in pursuit of an extraterrestrial scientist"
Then there is this horror movie with an interesting plot
Two assassins-for-hire have an hour to kill before their next hit. To help pass the time, they entertain themselves by sharing horror stories to one another.