I want to pitch a new #DnD comic series called REAL DUNGEONS & DRAGONS-
Issue #1: Five completely disparate characters with elaborate back stories that are never referenced again.
The party takes 17 pages to leave the town they start in.
TPK from a random encounter.
Issue #2: 5 new characters arrive. They are all twins of the characters killed in issue 1.
An encounter with an unimportant NPC gets the party 100% focused on a non-existant plotline.
A bad Athletics check kills two party members.
The others find a cache of gold and retire.
Issue #3: 5 new characters arrive. One is the plucky daughter of a previous party member. The others are all from Unearthed Arcana.
Ambushed by villains from the original quest, the heroes have no idea what they're supposed to do.
They're swiftly captured
An actual cliffhanger!
Issue #4: Two of the party members mysteriously vanish when their players are unable to make it to the game.
The plucky daughter swears fealty to the bad guy faction to escape imprisonment.
The other two die in a brawl with a giant rat.
Issue #5: Decades have passed.
Five new characters are introduced with elaborate back stories that are never referenced again.
The plucky daughter is now the big bad.
It doesn't matter. The party still won't leave the starting town.
The official Dungeons & Dragons comic series, not quite as chaotic as the above but I promise it's quite entertaining as well, is available wherever fine books are sold...
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A quick drawing lesson for artists who struggle with street scenes/buildings-
I was giving feedback on a student layout and realized the advice here could help other people too.
Here's the construction build.
The perspective is consistent, which is a great first step.
The perspective is working, but there's a common proportion problem.
To check and adjust, we need to find the eye line used to build the scene. Follow back the perspective lines and there it is. Straight forward.
From here I add a scale figure. Sometimes I'll draw one in, but when I'm doing a lot of critiques I use an architectural figure silhouette like this instead.
I size the figure to fit on the bench and will use that to measure everything else in the scene. So far so good.
While working in animation I started doing some freelance illustration for indy RPGs.
Soon after, I joined the Udon studio and started doing illustrations for Dungeon Magazine (when it was at Paizo), Exalted and a bunch of other RPG books.
That led to networking at conventions like Origins and Gen Con, which turned into more art gigs for RPGs.
Udon wanted to expand their comic publishing and we had a great relationship with White Wolf, so that turned into developing and co-writing an Exalted comic mini-series.
In the same vein as @BizzareComics DC 10 Title challenge, if I had to pare down the Marvel publishing line to only 10 series per month, here are the iconics-
1) SPIDER-MAN - with back-up stories of Spidey-related characters
2) THE AVENGERS - big cast and big threats
3) FANTASTIC FOUR - with cosmic-related back-up stories
4) X-MEN - includes a Wolverine back-up and one other back-up story each issue
5) CHAMPIONS - Teenage heroes, with other teen hero back-up stories
6) JOURNEY INTO MYSTERY - Thor, with magic/supernatural back-up stories
7) TALES TO ASTONISH - Captain America + Iron Man
8) MARVEL KNIGHTS - Black Widow, Daredevil and other espionage /street-level heroes